aLyRagnaR

Romania
127 matches tracked
Last updated:

How does aLyRagnaR play?

Rating 1.08 (from 106 matches) K/R 0.76 ADR 83.4 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 106 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More first kills per match than the level 5 average. More 1v1 and 1v2 wins than the level 5 average.
Multi-killsEntryClutcher
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

Level 5

Compared with 700 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 81%
Opening duels won 54%+5 pp · Ø 49% better than 87%

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 26%+5 pp · Ø 21% better than 81%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.97).

Headshot rate 41%−3 pp · Ø 44% better than 36%
AWP share of kills 12%+1 pp · Ø 11% better than 59%
K/D 1.04+0.07 · Ø 0.97 better than 81%
Pistol kills per match 3.0
Knife kills 4 in 127 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so well above the average (3.7%).

2K rounds 14.2%+1.5 pp · Ø 12.7% better than 86%
3K rounds 4.7%+1.0 pp · Ø 3.7% better than 88%
MVPs per match 2.3+0.2 · Ø 2.1 better than 76%
4Ks and aces 21x 4K, 4 aces in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so right on the average (73%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.9−0.2 · Ø 4.1 better than 53%
Enemies flashed per round 0.24−0.01 · Ø 0.25 better than 52%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.16, Rating +0.33, ADR +13.3
= Stayed the same
Headshots at 41%, Win rate at 48%, ELO at 1,213
▼ Got worse
Nothing clear

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.80 (at the start 0.64). Well above the average (0.70).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −26 ELO
33 matches · 58% win rate
From match 5 of the day +3 ELO
31 matches · 35% win rate

aLyRagnaR loses the most ELO on Mirage: −26 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.68 · Mirage

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
58% better than 80%
0.79 better than 85%
88.7 better than 92%
1.15 better than 93%
50% of 158 duels better than 57%
52% of 25 situations better than 86%
Dust 230
43% better than 28%
0.76 better than 79%
80.8 better than 64%
1.08 better than 84%
57% of 110 duels better than 88%
42% of 12 situations better than 64%
Anubis29
55% better than 68%
0.78 better than 83%
87.2 better than 88%
1.08 better than 84%
57% of 121 duels better than 86%
67% of 9 situations better than 98%
Ancient21
48% better than 47%
0.71 better than 54%
78.9 better than 52%
0.99 better than 62%
58% of 77 duels better than 93%
22% of 9 situations better than 17%
Inferno9
33% -
0.78 -
79.9 -
1.09-
40% of 35 duels -
29% of 7 situations -
Cache3
33% -
0.64 -
70.3 -
1.07-
50% of 8 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How aLyRagnaR plays

Across 127 matches aLyRagnaR averages K/R 0.76 and ADR 83.4; the rating across the 106 rated matches is 1.08. Biggest strength: Rating at 1.08, better than 89% of level 5 players. Averages 17.0 kills per match with 41% headshots. The strongest map is Mirage with a 58% win rate in 33 matches. In 50 of 106 matches the rating was 1.10 or higher (47%), in 38 it was below 0.90. In 85 matches with detailed stats: 21 4Ks and 4 aces. Best month by rating: September 2026 at 1.15. aLyRagnaR loses the most ELO on Mirage (−26 ELO, win rate 58%). Things go best on Anubis (+35 ELO, win rate 55%). Match no. 3 of the day goes best: 64% win rate. Improved over the last three months: K/R +0.16, Rating +0.33, ADR +13.3. Unchanged in recent months: Headshots at 41%, Win rate at 48%, ELO at 1,213.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.