a1exande

Russia
On FACEIT since 2025 132 matches tracked 59 matches in 30 days
ELO ▼ 52
2,295
30-day peak: 2,399
Rank EU
#101,608
Russia #28,904 in Russia
Last updated:

How does a1exande play?

Rating 0.95 (from 131 matches) K/R 0.67 ADR 76.3 from 132 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 131 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

42% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 42%−9 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 7%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 35%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 0.95−0.08 · Ø 1.03 better than 18%
Pistol kills per match 2.4
Knife kills 3 in 132 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.1% of rounds and so well below the average (4.1%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 18%
3K rounds 3.1%−1.0 pp · Ø 4.1% better than 10%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 8x 4K, 2 aces in 70 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 84%
Utility damage per round 7.2+3.0 · Ø 4.2 better than 97%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +87
= Stayed the same
K/R at 0.68, Rating at 0.96, ADR at 76.2, Headshots at 50%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months: 0.68 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 132 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −30 ELO
22 matches · 45% win rate
On Anubis −20 ELO
29 matches · 52% win rate
On Thursdays −25 ELO, win rate 38%

a1exande loses the most ELO on Inferno: −30 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.01 · Dust 2
  2. Most kills in a match: 31 · Ancient
  3. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 132 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 245
49% better than 39%
0.66 better than 13%
74.7 better than 19%
0.96 better than 23%
46% of 167 duels better than 23%
39% of 28 situations better than 53%
Anubis29
52% better than 47%
0.66 better than 14%
75.6 better than 20%
0.90 better than 11%
53% of 134 duels better than 57%
43% of 14 situations better than 60%
Ancient27
59% better than 74%
0.74 better than 47%
83.2 better than 58%
1.05 better than 57%
57% of 96 duels better than 76%
48% of 21 situations better than 74%
Inferno22
45% better than 24%
0.66 better than 11%
76.1 better than 20%
0.93 better than 10%
34% of 83 duels better than 1%
53% of 15 situations better than 80%
Mirage4
0% -
0.56 -
58.3 -
0.78-
63% of 16 duels -
25% of 4 situations -
Vertigo4
25% -
0.64 -
71.4 -
0.87-
39% of 18 duels -
100% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How a1exande plays

Across 132 matches a1exande averages K/R 0.67 and ADR 76.3; the rating across the 131 rated matches is 0.95. Biggest strength: Utility damage per round at 7.2, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 42%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 14.6 kills per match with 50% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 37 of 131 matches the rating was 1.10 or higher (28%), in 60 it was below 0.90. In 70 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: August 2026 at 1.00. a1exande loses the most ELO on Inferno (−30 ELO, win rate 45%). Things go best on Dust 2 (+22 ELO, win rate 49%). From match no. 5 of the day on, things go best: 56% win rate, −65 ELO. Improved over the last three months: ELO +87. Unchanged in recent months: K/R at 0.68, Rating at 0.96, ADR at 76.2, Headshots at 50%, Win rate at 49%. Last 30 days: 59 matches, win rate 49%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.