a1ert_ps
Name history of a1ert_ps
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so well above the average (51%).
Clutch
Weakness1.2 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average61% headshots and so well above the average (49%).
Impact
StrengthExactly 3 kills in 5.2% of rounds and so well above the average (4.1%).
Utility and deaths
Average2.9 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Feb to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.91. Last 3 months: 0.81 (at the start 0.77). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.30. Last 3 months: 1.12 (at the start 1.07). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 93.5. Last 3 months: 85.2 (at the start 82.7). Slightly above the average (80.8).
Share of headshot kills
Best month: September 2026 with 65%. Last 3 months: 63% (at the start 58%). Well above the average (49%).
Matches won (win rate)
Best month: July 2026 with 61%. Last 3 months: 50% (at the start 58%). Right on the average (50%).
Best month: August 2026 with 2,224. Last 3 months: 2,182 (at the start 2,175).
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: August 2026 with 56%.
Patterns
From the last 88 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
a1ert_ps loses the most ELO in match 1 of the day: −27 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.33 · Mirage
- Longest win streak: 7 wins in a row · Mirage
- Most kills in a match: 34 · Nuke
Maps in detail
from the last 88 matchesCompared with players on the same level who have at least 15 matches on the map.
How a1ert_ps plays
Across 88 matches a1ert_ps averages K/R 0.79, ADR 84.1 and a rating of 1.10. Biggest strength: Headshot rate at 61%, better than 97% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 17.4 kills per match with 61% headshots. The strongest map is Mirage with a 61% win rate in 31 matches. In 44 of 88 matches the rating was 1.10 or higher (50%), in 33 it was below 0.90. In 46 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: August 2026 at 1.30. a1ert_ps loses the most ELO in match 1 of the day (−27 ELO, win rate 48%). Improved over the last three months: K/R +0.04, Rating +0.05, Headshots +5 pp. Got weaker: Win rate −8 pp. Unchanged in recent months: ADR at 85.2, ELO at 2,182. Last 30 days: 9 matches, win rate 56%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.