_welody

Brazil
On FACEIT since 2020 249 matches tracked 47 matches in 30 days
Last updated:
Next update possible in 33m 58s

How does _welody play?

Rating 0.94 K/R 0.68 ADR 75.8 from 249 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 52%
Rating distribution from 249 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 22% weak 0.75 to 0.89 18% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 47%−4 pp · Ø 51% better than 18%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so slightly below the average (1.02).

Headshot rate 51%+2 pp · Ø 49% better than 63%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 0.94−0.08 · Ø 1.02 better than 19%
Pistol kills per match 2.7
Knife kills 3 in 249 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.5%−0.8 pp · Ø 13.3% better than 26%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 8%
MVPs per match 2.0−0.3 · Ø 2.3 better than 17%
4Ks and aces 36x 4K, 2 aces in 249 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 5%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 11%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _welody is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 249 matches, all from the last 3 months.

Kills per round (K/R)

0.65
AugSepOct

Best month: August 2026 with 0.70.

Patterns

From the last 249 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −99 ELO
103 matches · 56% win rate
On Anubis −30 ELO
30 matches · 53% win rate
Between 18:00 and 24:00 −143 ELO, win rate 46%

_welody loses the most ELO on Mirage: −99 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Highest rating in a match: 2.16 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 249 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
56% better than 67%
0.70 better than 33%
77.9 better than 37%
0.98 better than 35%
48% of 476 duels better than 34%
49% of 63 situations better than 76%
Dust 256
43% better than 21%
0.67 better than 18%
74.5 better than 18%
0.91 better than 12%
42% of 237 duels better than 9%
34% of 32 situations better than 43%
Nuke33
48% better than 33%
0.72 better than 29%
79.8 better than 36%
1.00 better than 30%
57% of 144 duels better than 72%
15% of 13 situations better than 4%
Anubis30
53% right on the average
0.60 better than 2%
68.6 better than 3%
0.83 better than 2%
40% of 150 duels better than 5%
36% of 14 situations better than 46%
Inferno14
57% -
0.80 -
81.5 -
1.08-
62% of 53 duels -
13% of 8 situations -
Cache11
55% -
0.60 -
68.7 -
0.82-
49% of 45 duels -
13% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _welody plays

Across 249 matches _welody averages K/R 0.68, ADR 75.8 and a rating of 0.94. Most room to improve: Utility damage per round at 2.1, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 51% headshots. The strongest map is Inferno with a 57% win rate in 14 matches. In 73 of 249 matches the rating was 1.10 or higher (29%), in 120 it was below 0.90. In 249 matches with detailed stats: 36 4Ks and 2 aces. Best month by rating: August 2026 at 0.96. _welody loses the most ELO on Mirage (−99 ELO, win rate 56%). Things go best in match 3 of the day (+59 ELO, win rate 59%). Match no. 4 of the day goes best: 61% win rate. Last 30 days: 47 matches, win rate 45%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.