_viXeN1
How does _viXeN1 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).
Compared with 667 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average51% headshots and so well above the average (44%).
Impact
AverageExactly 3 kills in 2.8% of rounds and so clearly below the average (3.7%).
Utility and deaths
Average26% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 5 averageAug to Oct 2026 compared with Jan to Feb 2026.
Kills per round (K/R)
Best month: January 2026 with 0.75. Last 3 months: 0.68 (at the start 0.67). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96.
Damage per round (ADR)
Best month: January 2026 with 76.9. Last 3 months: 72.3 (at the start 70.7). Clearly below the average (78.3).
Share of headshot kills
Best month: January 2026 with 52%. Last 3 months: 50% (at the start 52%). Well above the average (44%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 54% (at the start 52%). Slightly above the average (52%).
Best month: September 2026 with 1,254. Last 3 months: 1,164 (at the start 1,066).
Rounds with first kill
Best month: September 2026 with 7%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 117 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_viXeN1 loses the most ELO in match 1 of the day: −225 ELO, 39% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.45 · Mirage
- Most kills in a match: 28 · Mirage
- Longest win streak: 8 wins in a row · Mirage
Maps in detail
from the last 117 matchesCompared with players on the same level who have at least 15 matches on the map.
How _viXeN1 plays
Across 117 matches _viXeN1 averages K/R 0.67 and ADR 71.6; the rating across the 69 rated matches is 0.92. Biggest strength: Headshot rate at 51%, better than 86% of level 5 players. Most room to improve: Rounds with first kill at 6%, better than only 6% of level 5 players. Averages 15.0 kills per match with 51% headshots. The strongest map is Dust 2 with a 63% win rate in 48 matches. In 20 of 69 matches the rating was 1.10 or higher (29%), in 32 it was below 0.90. In 68 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. _viXeN1 loses the most ELO in match 1 of the day (−225 ELO, win rate 39%). Things go best in match 2 of the day (+74 ELO, win rate 64%). Match no. 3 of the day goes best: 76% win rate, +73 ELO. Improved over the last three months: ELO +98. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.68, ADR at 72.3, Win rate at 54%. Last 30 days: 22 matches, win rate 55%, net ELO −50.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.