_myzeN_
Name history of _myzeN_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _myzeN_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (88 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average12% of 1v2s won and so clearly below the average (21%).
Weapons and aim
Average0.94 K/D and so just below the average (0.97).
Impact
WeaknessExactly 2 kills in 10.8% of rounds and so well below the average (12.8%).
Utility and deaths
Average0.12 enemies flashed per round and so well below the average (0.27).
Progress
One value per month, dashed line is the level 8 averageAug to Sep 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.71. Last 3 months: 0.64 (at the start 0.66). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: September 2026 with 0.94. Last 3 months: 0.93 (at the start 0.89). Clearly below the average (0.99).
Damage per round (ADR)
Best month: September 2026 with 72.3. Last 3 months: 71.6 (at the start 71.3). Clearly below the average (78.5).
Share of headshot kills
Best month: July 2026 with 51%. Last 3 months unchanged at 49%. Just above the average (48%).
Matches won (win rate)
Best month: September 2026 with 51%. Last 3 months unchanged at 49%. Clearly above the average (46%).
Best month: July 2026 with 1,977. Last 3 months: 1,506 (at the start 1,843).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 45%.
Patterns
From the last 156 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_myzeN_ loses the most ELO on Mirage: −75 ELO, 49% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Mirage
- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 2.12 · Dust 2
Maps in detail
from the last 156 matchesCompared with players on the same level who have at least 15 matches on the map.
How _myzeN_ plays
Across 156 matches _myzeN_ averages K/R 0.65 and ADR 71.4; the rating across the 142 rated matches is 0.91. Biggest strength: Deaths per round at just 69% (lower is better), better than 86% of level 8 players. Most room to improve: Damage per round (ADR) at 71.4, better than only 8% of level 8 players. Averages 14.5 kills per match with 49% headshots. The strongest map is Dust 2 with a 57% win rate in 49 matches. In 37 of 142 matches the rating was 1.10 or higher (26%), in 71 it was below 0.90. In 88 matches with detailed stats: 7 4Ks and 1 ace. Best month by rating: September 2026 at 0.94. _myzeN_ loses the most ELO on Mirage (−75 ELO, win rate 49%). Things go best on Inferno (+35 ELO, win rate 42%). Got weaker: ELO −337. Unchanged in recent months: K/R at 0.64, Rating at 0.93, ADR at 71.6, Headshots at 49%, Win rate at 49%. Last 30 days: 19 matches, win rate 58%, net ELO −31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.