_m1ky_

Russia
On FACEIT since 2024 393 matches tracked 182 matches in 30 days
ELO ▼ 197
3,006
30-day peak: 3,217
Rank EU ▲ 336 places
#8,116
Russia #2,316 in Russia
30 days · prev. #8,452 · best #4,727
Last updated:

How does _m1ky_ play?

Rating 1.10 K/R 0.78 ADR 81.8 from 393 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 393 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 27% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (293 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 56%+4 pp · Ø 52% better than 75%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 37%−5 pp · Ø 42% better than 37%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (53%).

Headshot rate 44%−9 pp · Ø 53% better than 10%
AWP share of kills 30%+18 pp · Ø 12% better than 92%
K/D 1.13+0.08 · Ø 1.05 better than 65%
Pistol kills per match 3.2
Knife kills 8 in 393 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so just above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 48%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 54%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 45x 4K, 10 aces in 293 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (3.9).

Utility hit rate 26%−8 pp · Ø 34% better than 6%
Utility damage per round 1.4−2.5 · Ø 3.9 better than 1%
Enemies flashed per round 0.11−0.21 · Ø 0.32 better than 2%
Deaths per round 69%−2 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 44%, ELO at 2,917
▼ Got worse
K/R −0.07, Rating −0.09, ADR −6.4, Win rate −3 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.76 (at the start 0.83). Just above the average (0.75).

Patterns

From the last 393 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −256 ELO
101 matches · 55% win rate
On Ancient −209 ELO
89 matches · 54% win rate
Between 18:00 and 24:00 −240 ELO, win rate 45%
On Tuesdays −90 ELO, win rate 35%

_m1ky_ loses the most ELO on Anubis: −256 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Highest rating in a match: 2.42 · Nuke
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 393 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2112
53% better than 43%
0.81 better than 73%
84.9 better than 64%
1.17 better than 77%
61% of 590 duels better than 87%
37% of 75 situations better than 42%
Anubis101
55% better than 49%
0.77 better than 58%
81.6 right on the average
1.09 better than 59%
55% of 472 duels better than 64%
30% of 60 situations better than 28%
Ancient89
54% better than 44%
0.76 right on the average
80.5 better than 40%
1.06 right on the average
54% of 405 duels better than 59%
52% of 31 situations better than 83%
Nuke64
52% better than 29%
0.76 better than 46%
79.5 better than 34%
1.08 right on the average
57% of 311 duels better than 69%
26% of 34 situations better than 19%
Inferno17
24% better than 1%
0.76 better than 40%
79.9 better than 29%
1.08 better than 38%
56% of 54 duels better than 47%
25% of 4 situations better than 20%
Mirage9
44% -
0.73 -
80.8 -
0.98-
60% of 48 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _m1ky_ plays

Across 393 matches _m1ky_ averages K/R 0.78, ADR 81.8 and a rating of 1.10. Biggest strength: Opening duels won at 56%, better than 75% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 17.1 kills per match with 44% headshots. The strongest map is Anubis with a 55% win rate in 101 matches. In 178 of 393 matches the rating was 1.10 or higher (45%), in 126 it was below 0.90. In 293 matches with detailed stats: 45 4Ks and 10 aces. Best month by rating: August 2026 at 1.21. _m1ky_ loses the most ELO on Anubis (−256 ELO, win rate 55%). Things go best in match 3 of the day (+90 ELO, win rate 63%). Match no. 3 of the day goes best: 63% win rate, +90 ELO. Got weaker: K/R −0.07, Rating −0.09, ADR −6.4, Win rate −3 pp. Unchanged in recent months: Headshots at 44%, ELO at 2,917. Last 30 days: 182 matches, win rate 48%, net ELO −359.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.