_m-R-n_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).
Compared with 2,333 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Average1.5 clutch kills per match and so clearly below the average (1.6).
Weapons and aim
Strength1.24 K/D and so well above the average (1.04).
Impact
StrengthExactly 3 kills in 5.7% of rounds and so well above the average (4.0%).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageKills per round (K/R)
Best month: July 2026 with 0.92.
Rating, 1.00 is an average match
Best month: July 2026 with 1.30.
Damage per round (ADR)
Best month: July 2026 with 98.1.
Share of headshot kills
Best month: July 2026 with 63%.
Matches won (win rate)
Best month: September 2026 with 74%.
Best month: September 2026 with 2,629.
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 87 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_m-R-n_ loses the most ELO on Mirage: −24 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 8 wins in a row · Ancient
- Most kills in a match: 36 · Mirage
- Highest rating in a match: 2.12 · Dust 2
Maps in detail
from the last 87 matchesCompared with players on the same level who have at least 15 matches on the map.
How _m-R-n_ plays
Across 87 matches _m-R-n_ averages K/R 0.87, ADR 89.5 and a rating of 1.23. Biggest strength: Rating at 1.23, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 19.3 kills per match with 57% headshots. The strongest map is Ancient with a 92% win rate in 13 matches. In 56 of 87 matches the rating was 1.10 or higher (64%), in 21 it was below 0.90. In 75 matches with detailed stats: 27 4Ks and 3 aces. Best month by rating: July 2026 at 1.30. _m-R-n_ loses the most ELO on Mirage (−24 ELO, win rate 50%). Things go best from match 5 of the day (+60 ELO, win rate 74%). From match no. 5 of the day on, things go best: 74% win rate, +60 ELO.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.