_kravch1k_

Ukraine
192 matches tracked 38 matches in 30 days
Last updated:

How does _kravch1k_ play?

Rating 0.91 K/R 0.66 ADR 74.1 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 13%
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 192 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 16% normal 0.90 to 1.09 19% weak 0.75 to 0.89 16% very weak below 0.75 37%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 47%−3 pp · Ø 50% better than 24%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 61%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (0.99).

Headshot rate 45%−2 pp · Ø 47% better than 35%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 0.88−0.11 · Ø 0.99 better than 11%
Pistol kills per match 2.1
Knife kills 1 in 192 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (3.9%).

2K rounds 12.5%−0.6 pp · Ø 13.1% better than 32%
3K rounds 3.2%−0.7 pp · Ø 3.9% better than 19%
MVPs per match 2.1−0.1 · Ø 2.2 better than 35%
4Ks and aces 20x 4K, 3 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

5.7 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 83%
Enemies flashed per round 0.38+0.11 · Ø 0.27 better than 79%
Deaths per round 75%+2 pp · Ø 73% better than 20%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +14 pp, ELO +289
= Stayed the same
Headshots at 45%
▼ Got worse
K/R −0.08, Rating −0.07, ADR −7.9

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.60
MayJunJulAugSepOct

Best month: July 2026 with 0.73. Last 3 months: 0.65 (at the start 0.73). Clearly below the average (0.72).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −122 ELO
54 matches · 54% win rate
In match 1 of the day −11 ELO
40 matches · 40% win rate
Between 18:00 and 24:00 −59 ELO, win rate 42%
On Fridays −127 ELO, win rate 33%

_kravch1k_ loses the most ELO on Mirage: −122 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Highest rating in a match: 1.92 · Mirage
  3. Most kills in a match: 30 · Inferno

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
54% better than 66%
0.64 better than 12%
71.3 better than 11%
0.89 better than 13%
47% of 196 duels better than 31%
48% of 27 situations better than 76%
Dust 246
50% right on the average
0.72 better than 48%
78.5 better than 44%
1.01 right on the average
50% of 226 duels better than 47%
38% of 16 situations better than 46%
Anubis39
49% better than 47%
0.65 better than 16%
74.0 better than 20%
0.88 better than 12%
45% of 206 duels better than 20%
20% of 20 situations better than 11%
Ancient31
42% better than 28%
0.63 better than 7%
71.0 better than 8%
0.84 better than 4%
46% of 114 duels better than 24%
45% of 20 situations better than 69%
Inferno12
33% -
0.67 -
77.7 -
0.92-
42% of 77 duels -
25% of 4 situations -
Cache5
20% -
0.58 -
70.1 -
0.78-
40% of 15 duels -
20% of 5 situations -
Nuke5
60% -
0.73 -
77.2 -
1.01-
70% of 20 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _kravch1k_ plays

Across 192 matches _kravch1k_ averages K/R 0.66, ADR 74.1 and a rating of 0.91. Biggest strength: Utility damage per round at 5.7, better than 83% of level 8 players. Most room to improve: K/D at 0.88, better than only 11% of level 8 players. Averages 14.5 kills per match with 45% headshots. The strongest map is Mirage with a 54% win rate in 54 matches. In 54 of 192 matches the rating was 1.10 or higher (28%), in 102 it was below 0.90. In 167 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: July 2026 at 0.97. _kravch1k_ loses the most ELO on Mirage (−122 ELO, win rate 54%). Things go best in match 3 of the day (+67 ELO, win rate 55%). Match no. 2 of the day goes best: 57% win rate, +4 ELO. Improved over the last three months: Win rate +14 pp, ELO +289. Got weaker: K/R −0.08, Rating −0.07, ADR −7.9. Unchanged in recent months: Headshots at 45%. Last 30 days: 38 matches, win rate 45%, net ELO −93.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.