_kissmyass

Maldives
On FACEIT since 2020 113 matches tracked 23 matches in 30 days
ELO ▼ 43
2,250
30-day peak: 2,293
Rank EU
#116,801
Maldives #56 in Maldives
Last updated:

How does _kissmyass play?

Rating 0.97 (from 63 matches) K/R 0.73 ADR 80.3 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 63 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 17% good 1.10 to 1.29 21% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (46 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−3 pp · Ø 11% better than 16%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (40%).

Clutch 1v1 won 48%+8 pp · Ø 40% better than 91%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

59% headshots and so well above the average (50%).

Headshot rate 59%+9 pp · Ø 50% better than 93%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.97−0.06 · Ø 1.03 better than 23%
Pistol kills per match 3.2
Knife kills 2 in 112 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.4% of rounds and so clearly below the average (13.4%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 21%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 22%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 6x 4K, 0 aces in 46 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.4+1.2 · Ø 4.2 better than 81%
Enemies flashed per round 0.37+0.07 · Ø 0.30 better than 72%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.08, ADR −5.5, Headshots −2 pp, Win rate −4 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.66
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.85. Last 3 months: 0.68 (at the start 0.76). Clearly below the average (0.74).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −24 ELO
32 matches · 50% win rate
On Fridays ±0 ELO, win rate 44%

_kissmyass loses the most ELO in match 2 of the day: −24 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.72 · Mirage
  2. Longest win streak: 13 wins in a row · Dust 2
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
48% better than 36%
0.72 better than 39%
77.2 better than 29%
0.99 better than 32%
44% of 68 duels better than 15%
57% of 7 situations better than 91%
Mirage23
65% better than 90%
0.77 better than 62%
84.1 better than 66%
1.00-
54% of 61 duels better than 66%
60% of 5 situations better than 94%
Anubis22
45% better than 26%
0.73 better than 43%
80.5 better than 45%
1.01-
55% of 62 duels better than 69%
36% of 11 situations better than 42%
Ancient19
58% better than 69%
0.74 better than 46%
83.6 better than 60%
1.01-
53% of 60 duels better than 61%
71% of 7 situations better than 98%
Inferno14
79% -
0.72 -
77.2 -
0.85-
48% of 21 duels -
50% of 6 situations -
Nuke5
80% -
0.67 -
71.4 -
0.60-
42% of 12 duels -
-
Cache3
33% -
0.75 -
89.3 -
0.94-
50% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _kissmyass plays

Across 112 matches _kissmyass averages K/R 0.73 and ADR 80.3; the rating across the 63 rated matches is 0.97. Biggest strength: Headshot rate at 59%, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 59% headshots. The strongest map is Inferno with a 79% win rate in 14 matches. In 24 of 63 matches the rating was 1.10 or higher (38%), in 27 it was below 0.90. In 46 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: July 2026 at 1.07. _kissmyass loses the most ELO in match 2 of the day (−24 ELO, win rate 50%). Things go best on Dust 2 (+17 ELO, win rate 48%). Match no. 3 of the day goes best: 70% win rate. Got weaker: K/R −0.08, ADR −5.5, Headshots −2 pp, Win rate −4 pp. Last 30 days: 23 matches, win rate 48%, net ELO +37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.