_kimiko_
How does _kimiko_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).
Compared with 1,689 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (51%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.05 K/D and so just above the average (1.02).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.3%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.77. Last 3 months: 0.77 (at the start 0.70). Slightly above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.09. Last 3 months: 1.09 (at the start 0.95). Clearly above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 81.9. Last 3 months: 81.9 (at the start 75.0). Just above the average (80.0).
Share of headshot kills
Best month: June 2026 with 52%. Last 3 months: 45% (at the start 52%). Clearly below the average (49%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 46% (at the start 47%). Well below the average (52%).
Best month: July 2026 with 2,195. Last 3 months: 1,795 (at the start 1,872).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 34%.
Patterns
From the last 138 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_kimiko_ loses the most ELO in match 1 of the day: −143 ELO, 36% win rate
Records and milestones
from recorded matches- Most kills in a match: 35 · Ancient
- Highest rating in a match: 2.08 · Ancient
- Longest win streak: 7 wins in a row · Dust 2
Maps in detail
from the last 138 matchesCompared with players on the same level who have at least 15 matches on the map.
How _kimiko_ plays
Across 138 matches _kimiko_ averages K/R 0.74 and ADR 78.4; the rating across the 117 rated matches is 1.03. Biggest strength: Opening duels won at 59%, better than 97% of level 9 players. Most room to improve: Clutch 1v1 won at 33%, better than only 24% of level 9 players. Averages 16.4 kills per match with 48% headshots. The strongest map is Anubis with a 52% win rate in 33 matches. In 49 of 117 matches the rating was 1.10 or higher (42%), in 39 it was below 0.90. In 60 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.09. _kimiko_ loses the most ELO in match 1 of the day (−143 ELO, win rate 36%). Things go best on Dust 2 (+17 ELO, win rate 51%). Match no. 3 of the day goes best: 55% win rate, −49 ELO. Improved over the last three months: K/R +0.07, Rating +0.14, ADR +6.9. Got weaker: Headshots −7 pp, ELO −77. Unchanged in recent months: Win rate at 46%.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.