_k3n

Dominica
On FACEIT since 2024 307 matches tracked 102 matches in 30 days
Last updated:
Next update possible in 1h 42m

How does _k3n play?

Rating 0.99 K/R 0.71 ADR 77.5 from 307 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 307 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (255 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so just below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 22%+11 pp · Ø 11% better than 88%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 3.1
Knife kills 12 in 307 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.0−0.3 · Ø 2.3 better than 13%
4Ks and aces 32x 4K, 5 aces in 255 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.12 enemies flashed per round and so well below the average (0.29).

Utility hit rate 27%−8 pp · Ø 35% better than 7%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 13%
Enemies flashed per round 0.12−0.17 · Ø 0.29 better than 7%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +589
= Stayed the same
K/R at 0.71, Rating at 0.99
▼ Got worse
ADR −4.5, Headshots −2 pp, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.75. Last 3 months: 0.71 (at the start 0.74). Slightly below the average (0.74).

Patterns

From the last 307 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −47 ELO
56 matches · 39% win rate
From match 5 of the day −36 ELO
142 matches · 42% win rate
Between 12:00 and 18:00 −28 ELO, win rate 38%
On Mondays −111 ELO, win rate 29%

_k3n loses the most ELO on Dust 2: −47 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Longest win streak: 10 wins in a row · Anubis
  3. Highest rating in a match: 1.91 · Mirage

Maps in detail

from the last 307 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
45% better than 24%
0.72 better than 39%
78.4 better than 36%
0.99 better than 34%
53% of 592 duels better than 60%
28% of 68 situations better than 20%
Anubis60
50% better than 43%
0.72 better than 36%
79.3 better than 39%
1.00 better than 34%
58% of 313 duels better than 84%
28% of 25 situations better than 26%
Dust 256
39% better than 12%
0.71 better than 33%
76.8 better than 26%
1.01 better than 39%
53% of 283 duels better than 56%
40% of 42 situations better than 59%
Ancient47
60% better than 73%
0.67 better than 15%
72.9 better than 10%
0.93 better than 16%
50% of 175 duels better than 41%
55% of 29 situations better than 88%
Nuke28
46% better than 19%
0.73 better than 36%
77.0 better than 24%
1.03 better than 43%
49% of 148 duels better than 29%
24% of 25 situations better than 14%
Inferno4
75% -
0.76 -
80.2 -
1.07-
52% of 21 duels -
-
Cache3
33% -
0.81 -
87.8 -
1.08-
72% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _k3n plays

Across 307 matches _k3n averages K/R 0.71, ADR 77.5 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 50% headshots. The strongest map is Ancient with a 60% win rate in 47 matches. In 99 of 307 matches the rating was 1.10 or higher (32%), in 118 it was below 0.90. In 255 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: August 2026 at 1.04. _k3n loses the most ELO on Dust 2 (−47 ELO, win rate 39%). Things go best on Anubis (+73 ELO, win rate 50%). Match no. 4 of the day goes best: 68% win rate, +60 ELO. Improved over the last three months: ELO +589. Got weaker: ADR −4.5, Headshots −2 pp, Win rate −5 pp. Unchanged in recent months: K/R at 0.71, Rating at 0.99. Last 30 days: 102 matches, win rate 53%, net ELO +150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.