_haliky

Russia
On FACEIT since 2020 137 matches tracked 53 matches in 30 days
ELO ▲ 135
2,314
30-day peak: 2,339
Rank EU
#95,900
Russia #27,227 in Russia
Last updated:

How does _haliky play?

Rating 1.04 (from 116 matches) K/R 0.74 ADR 79.9 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 116 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 18% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (115 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so well above the average (50%).

Headshot rate 57%+7 pp · Ø 50% better than 87%
AWP share of kills 13%+2 pp · Ø 11% better than 65%
K/D 1.01−0.02 · Ø 1.03 better than 39%
Pistol kills per match 3.4
Knife kills 1 in 137 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (4.1%).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 51%
3K rounds 4.6%+0.5 pp · Ø 4.1% better than 67%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 10x 4K, 5 aces in 115 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 9%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 72%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, ADR +6.9, Win rate +14 pp
= Stayed the same
Nothing clear
▼ Got worse
Rating −0.46, Headshots −6 pp, ELO −68

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.67). Just above the average (0.74).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
34 matches · 44% win rate
On Anubis −25 ELO
20 matches · 60% win rate
On Tuesdays −25 ELO, win rate 36%

_haliky loses the most ELO on Dust 2: −50 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Inferno
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 38 · Dust 2

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
44% better than 24%
0.72 better than 38%
80.9 better than 48%
1.03 better than 46%
49% of 129 duels better than 37%
33% of 18 situations better than 38%
Mirage32
53% better than 54%
0.69 better than 25%
74.8 better than 19%
0.97 better than 27%
53% of 139 duels better than 61%
40% of 15 situations better than 57%
Ancient25
32% better than 4%
0.74 better than 47%
79.0 better than 36%
1.00 better than 38%
50% of 70 duels better than 40%
36% of 11 situations better than 44%
Anubis20
60% better than 74%
0.76 better than 56%
84.2 better than 64%
1.05 better than 52%
54% of 76 duels better than 63%
33% of 12 situations better than 37%
Nuke11
36% -
0.74 -
76.4 -
1.02-
57% of 47 duels -
33% of 3 situations -
Inferno8
75% -
0.88 -
88.2 -
1.29-
53% of 38 duels -
50% of 4 situations -
Cache6
67% -
0.87 -
85.5 -
1.26-
50% of 22 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _haliky plays

Across 137 matches _haliky averages K/R 0.74 and ADR 79.9; the rating across the 116 rated matches is 1.04. Biggest strength: Headshot rate at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 57% headshots. The strongest map is Anubis with a 60% win rate in 20 matches. In 45 of 116 matches the rating was 1.10 or higher (39%), in 42 it was below 0.90. In 115 matches with detailed stats: 10 4Ks and 5 aces. Best month by rating: September 2026 at 1.05. _haliky loses the most ELO on Dust 2 (−50 ELO, win rate 44%). Things go best on Mirage (+33 ELO, win rate 53%). Improved over the last three months: K/R +0.08, ADR +6.9, Win rate +14 pp. Got weaker: Rating −0.46, Headshots −6 pp, ELO −68. Last 30 days: 53 matches, win rate 49%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.