_eren1_

Kazakhstan
On FACEIT since 2021 119 matches tracked 51 matches in 30 days
ELO ▲ 130
2,495
30-day peak: 2,495
Rank EU
#53,828
Kazakhstan #1,883 in Kazakhstan
Last updated:

How does _eren1_ play?

Rating 0.99 K/R 0.72 ADR 79.9 from 119 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 28%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 119 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 23%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 28%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 10%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 50%0 pp · Ø 50% right on the average
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 2.6
Knife kills 9 in 119 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 43%
3K rounds 3.9%−0.2 pp · Ø 4.1% better than 38%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 16x 4K, 2 aces in 94 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so slightly above the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 60%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 50%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 47%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ADR +6.6, Win rate +3 pp
= Stayed the same
K/R at 0.72, Rating at 1.00, Headshots at 50%
▼ Got worse
ELO −258

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.74).

Patterns

From the last 119 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −26 ELO
26 matches · 42% win rate
In match 3 of the day ±0 ELO
20 matches · 25% win rate
On Tuesdays −51 ELO, win rate 32%

_eren1_ loses the most ELO on Dust 2: −26 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Anubis
  2. Longest win streak: 4 wins in a row · Dust 2
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 119 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
39% better than 10%
0.67 better than 16%
76.1 better than 25%
0.89 better than 8%
45% of 167 duels better than 17%
37% of 19 situations better than 46%
Dust 226
42% better than 18%
0.75 better than 54%
81.4 better than 52%
1.04 right on the average
52% of 117 duels right on the average
38% of 13 situations better than 53%
Ancient19
58% better than 68%
0.77 better than 61%
86.9 better than 77%
1.06 better than 57%
48% of 88 duels better than 30%
27% of 11 situations better than 24%
Anubis17
47% better than 33%
0.77 better than 62%
83.6 better than 63%
1.11 better than 74%
57% of 65 duels better than 78%
13% of 8 situations better than 6%
Cache9
22% -
0.68 -
74.8 -
0.95-
41% of 39 duels -
33% of 3 situations -
Inferno9
33% -
0.58 -
70.7 -
0.78-
51% of 45 duels -
67% of 3 situations -
Nuke6
33% -
0.76 -
79.6 -
1.07-
49% of 37 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _eren1_ plays

Across 119 matches _eren1_ averages K/R 0.72, ADR 79.9 and a rating of 0.99. Most room to improve: Clutch 1v1 won at 29%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 16.4 kills per match with 50% headshots. The strongest map is Ancient with a 58% win rate in 19 matches. In 39 of 119 matches the rating was 1.10 or higher (33%), in 50 it was below 0.90. In 94 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. _eren1_ loses the most ELO on Dust 2 (−26 ELO, win rate 42%). Things go best on Mirage (+25 ELO, win rate 39%). Match no. 2 of the day goes best: 59% win rate, −26 ELO. Improved over the last three months: ADR +6.6, Win rate +3 pp. Got weaker: ELO −258. Unchanged in recent months: K/R at 0.72, Rating at 1.00, Headshots at 50%. Last 30 days: 51 matches, win rate 43%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.