_despektr0_
How does _despektr0_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (188 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average32% of 1v2s won and so well above the average (22%).
Weapons and aim
Average43% headshots and so well below the average (49%).
Impact
AverageExactly 2 kills in 14.4% of rounds and so clearly above the average (13.3%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.81. Last 3 months: 0.76 (at the start 0.73). Just above the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.21. Last 3 months: 1.08 (at the start 1.05). Clearly above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 89.5. Last 3 months: 83.8 (at the start 82.3). Slightly above the average (80.4).
Share of headshot kills
Best month: September 2026 with 44%. Last 3 months: 44% (at the start 39%). Clearly below the average (49%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 50% (at the start 47%). Just above the average (49%).
Best month: October 2026 with 2,477. Last 3 months: 2,339 (at the start 2,400).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 43%.
Patterns
From the last 269 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_despektr0_ loses the most ELO on Anubis: −55 ELO, 49% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.33 · Dust 2
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 36 · Inferno
Maps in detail
from the last 269 matchesCompared with players on the same level who have at least 15 matches on the map.
How _despektr0_ plays
Across 269 matches _despektr0_ averages K/R 0.75 and ADR 83.3; the rating across the 248 rated matches is 1.07. Most room to improve: Headshot rate at 43%, better than only 17% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 43% headshots. The strongest map is Ancient with a 54% win rate in 26 matches. In 114 of 248 matches the rating was 1.10 or higher (46%), in 85 it was below 0.90. In 188 matches with detailed stats: 34 4Ks and 6 aces. Best month by rating: June 2026 at 1.21. _despektr0_ loses the most ELO on Anubis (−55 ELO, win rate 49%). Things go best on Dust 2 (+50 ELO, win rate 52%). Match no. 3 of the day goes best: 62% win rate. Improved over the last three months: Headshots +5 pp, Win rate +3 pp. Got weaker: ELO −61. Unchanged in recent months: K/R at 0.76, Rating at 1.08, ADR at 83.8. Last 30 days: 69 matches, win rate 49%, net ELO −36.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.