_blackpolosa

Russia
On FACEIT since 2017 121 matches tracked 20 matches in 30 days
Last updated:

How does _blackpolosa play?

Rating 0.92 (from 101 matches) K/R 0.66 ADR 76.9 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 101 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 12% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 30%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (66 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 3%−9 pp · Ø 12% better than 19%
K/D 0.89−0.14 · Ø 1.03 better than 7%
Pistol kills per match 2.1
Knife kills 2 in 121 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.3% of rounds and so clearly below the average (4.1%).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 59%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 9x 4K, 0 aces in 66 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 5%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +13 pp
= Stayed the same
K/R at 0.67, Rating at 0.92, ADR at 77.8
▼ Got worse
Headshots −5 pp, ELO −244

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: October 2026 with 0.69. Last 3 months: 0.67 (at the start 0.65). Clearly below the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −26 ELO
23 matches · 30% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 42%
On Saturdays ±0 ELO, win rate 42%

_blackpolosa loses the most ELO in match 1 of the day: −26 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 1.70 · Dust 2
  3. Most kills in a match: 31 · Dust 2

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 246
59% better than 76%
0.67 better than 19%
78.7 better than 39%
0.94 better than 19%
47% of 217 duels better than 29%
44% of 25 situations better than 69%
Anubis29
38% better than 10%
0.61 better than 5%
72.7 better than 12%
0.87 better than 7%
42% of 136 duels better than 9%
18% of 11 situations better than 10%
Inferno18
44% better than 22%
0.69 better than 20%
77.1 better than 24%
0.88 better than 5%
32% of 82 duels better than 1%
40% of 5 situations right on the average
Nuke11
36% -
0.69 -
73.3 -
0.93-
40% of 48 duels -
38% of 8 situations -
Cache8
63% -
0.65 -
75.8 -
0.94-
40% of 43 duels -
0% of 2 situations -
Ancient5
20% -
0.77 -
82.2 -
1.23-
27% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _blackpolosa plays

Across 121 matches _blackpolosa averages K/R 0.66 and ADR 76.9; the rating across the 101 rated matches is 0.92. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 44%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 52% headshots. The strongest map is Dust 2 with a 59% win rate in 46 matches. In 25 of 101 matches the rating was 1.10 or higher (25%), in 52 it was below 0.90. In 66 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: October 2026 at 0.94. _blackpolosa loses the most ELO in match 1 of the day (−26 ELO, win rate 30%). Things go best on Dust 2 (+24 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate. Improved over the last three months: Win rate +13 pp. Got weaker: Headshots −5 pp, ELO −244. Unchanged in recent months: K/R at 0.67, Rating at 0.92, ADR at 77.8. Last 30 days: 20 matches, win rate 55%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.