_bekzh4n

JP
81 matches tracked 20 matches in 30 days
Last updated:

How does _bekzh4n play?

Rating 0.91 (from 20 matches) K/R 0.61 ADR 62.4 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81% on level 1
0.91
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with at least a normal rating (0.90 and up). 45%
Rating spread from 20 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 5% good 1.10 to 1.29 15% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 40%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 1 average.
AWPer
better than most on level 1 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (40 matches).

Opening

Average
The first duels of the round
Rounds with first kill 7%−1 pp better than 36%
Opening duels won 44%+1 pp better than 54%

Clutch

Average
Last one alive
Clutch 1v1 won 14%−18 pp better than 1%
Clutch 1v2 won 14%−6 pp better than 30%
Clutch kills per match 2.2+0.7 better than 96%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 26%−13 pp better than 2%
AWP share of kills 53%+42 pp better than 99%
K/D 0.84+0.01 better than 63%
Pistol kills per match 2.1
Knife kills 4 in 81 matches

Impact

Average
Damage and big rounds
Rounds with 2K 9.5%−1.3 pp better than 30%
Rounds with 3K 2.6%−0.4 pp better than 50%
MVPs per match 1.4−0.3 better than 29%
4Ks and aces 3x 4K, 0 aces in 40 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 22%−11 pp better than 10%
Utility damage per round 1.2−2.0 better than 12%
Enemies flashed per round 0.210.00 level
Rounds with a death 73%−2 pp better than 80%

Progress

One value per month, dashed line is the Level 1 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.61, ADR at 61.2, Headshots at 26%
▼ Got worse
Win rate −11 pp, ELO −165

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.61 (at the start 0.62).

Patterns

From the last 81 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −2 ELO
24 matches · 33% wins
Between 18:00 and 24:00 +24 ELO, win rate 31%

_bekzh4n loses the most ELO in match 1 of the day: −2 ELO, 33% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 30 · Dust 2
  2. Highest rating in a match: 1.44 · Dust 2
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
41% better than 32%
0.67 better than 77%
67.4 better than 48%
1.01-
61% of 98 duels better than 98%
24% of 21 situations better than 23%
Dust 221
48% better than 57%
0.66 better than 75%
66.6 better than 41%
0.99-
41% of 63 duels better than 40%
20% of 20 situations better than 16%
Anubis12
42% -
0.65 -
62.9 -
0.72-
36% of 28 duels -
10% of 10 situations -
Inferno8
38% -
0.39 -
43.0 -
0.61-
26% of 27 duels -
13% of 8 situations -
Ancient6
17% -
0.54 -
50.7 -
0.77-
41% of 17 duels -
33% of 3 situations -
Nuke4
0% -
0.53 -
67.2 -
-
17% of 6 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _bekzh4n plays

Across 81 matches _bekzh4n averages K/R 0.61 and ADR 62.4; the rating across the 20 rated matches is 0.91. Biggest strength: Rating at 0.91. That is better than 81% of players on level 1. Most room to improve: Clutch 1v1 won at 14%. That is better than only 1% of players on level 1. On average 13.0 kills per match, 26% of them headshots. The strongest map is Dust 2 with a 48% win rate in 21 matches. In 4 of 20 matches the rating was 1.10 or higher (20%), in 11 it was below 0.90. In 40 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. _bekzh4n loses the most ELO in match 1 of the day (−2 ELO, win rate 33%). Things go best on Mirage (+59 ELO, win rate 41%). Got weaker: Win rate −11 pp, ELO −165. Unchanged in recent months: K/R at 0.61, ADR at 61.2, Headshots at 26%. Last 30 days: 20 matches, win rate 30%, ELO balance +4.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 1): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.