_af7er

Russia
On FACEIT since 2025 105 matches tracked 42 matches in 30 days
Last updated:

How does _af7er play?

Rating 1.02 K/R 0.74 ADR 85.8 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 105 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 13% weak 0.75 to 0.89 22% very weak below 0.75 23%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
Multi-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 93%
Opening duels won 53%+2 pp · Ø 51% better than 77%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 77%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 12%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 77%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just above the average (47%).

Headshot rate 48%+1 pp · Ø 47% better than 62%
AWP share of kills 17%+6 pp · Ø 11% better than 79%
K/D 1.00−0.03 · Ø 1.03 better than 58%
Pistol kills per match 2.9
Knife kills 6 in 105 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so slightly above the average (4.1%).

2K rounds 13.3%−0.1 pp · Ø 13.4% better than 60%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 80%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 22x 4K, 0 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 86%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 40%
Deaths per round 74%+2 pp · Ø 72% better than 36%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.17, Rating +0.24, ADR +10.4, Win rate +11 pp, ELO +94
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.77 (at the start 0.60). Slightly above the average (0.74).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −24 ELO
27 matches · 30% win rate
On Mirage −13 ELO
34 matches · 56% win rate
On Mondays +27 ELO, win rate 40%

_af7er loses the most ELO in match 2 of the day: −24 ELO, 30% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.23 · Cache

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
56% better than 73%
0.78 better than 77%
88.5 better than 89%
1.09 better than 79%
57% of 203 duels better than 86%
38% of 21 situations right on the average
Anubis18
56% better than 73%
0.75 better than 67%
84.8 better than 80%
1.06 better than 77%
49% of 87 duels better than 46%
54% of 13 situations better than 88%
Dust 214
29% -
0.62 -
77.4 -
0.82-
41% of 61 duels -
50% of 8 situations -
Inferno12
67% -
0.78 -
95.1 -
1.05-
53% of 68 duels -
29% of 7 situations -
Ancient10
30% -
0.71 -
84.7 -
0.99-
46% of 57 duels -
14% of 7 situations -
Cache10
30% -
0.78 -
86.2 -
1.07-
54% of 48 duels -
67% of 6 situations -
Nuke7
29% -
0.66 -
76.8 -
0.88-
46% of 52 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _af7er plays

Across 105 matches _af7er averages K/R 0.74, ADR 85.8 and a rating of 1.02. Biggest strength: Rounds with first kill at 14%, better than 93% of level 7 players. Averages 15.9 kills per match with 48% headshots. The strongest map is Inferno with a 67% win rate in 12 matches. In 44 of 105 matches the rating was 1.10 or higher (42%), in 47 it was below 0.90. In 84 matches with detailed stats: 22 4Ks and 0 aces. Best month by rating: August 2026 at 1.15. _af7er loses the most ELO in match 2 of the day (−24 ELO, win rate 30%). Things go best in match 1 of the day (−40 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, −40 ELO. Improved over the last three months: K/R +0.17, Rating +0.24, ADR +10.4, Win rate +11 pp, ELO +94. Got weaker: Headshots −2 pp. Last 30 days: 42 matches, win rate 48%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.