_ab

Sweden
On FACEIT since 2025 175 matches tracked 53 matches in 30 days
ELO ▲ 53
2,167
30-day peak: 2,167
Rank EU
#149,227
Sweden #3,830 in Sweden
Last updated:

How does _ab play?

Rating 1.07 K/R 0.76 ADR 83.5 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 69%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 175 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (145 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

1.8 clutch kills per match and so clearly above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 58%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 35%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 67%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.08+0.06 · Ø 1.02 better than 69%
Pistol kills per match 2.7
Knife kills 10 in 175 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 14.2%+0.9 pp · Ø 13.3% better than 69%
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 32x 4K, 2 aces in 145 matches

Utility and deaths

Average
Nades, flashes and deaths

5.9 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 5.9+1.7 · Ø 4.2 better than 87%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 71%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.05, ADR +10.5, Win rate +22 pp, ELO +154
= Stayed the same
Headshots at 52%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: September 2026 with 0.78. Last 3 months: 0.77 (at the start 0.71). Slightly above the average (0.74).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −76 ELO
61 matches · 51% win rate
In match 2 of the day −51 ELO
40 matches · 43% win rate
Between 12:00 and 18:00 −48 ELO, win rate 44%
On Fridays +24 ELO, win rate 40%

_ab loses the most ELO on Dust 2: −76 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Highest rating in a match: 2.16 · Mirage
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 261
51% better than 48%
0.80 better than 77%
87.7 better than 81%
1.14 better than 81%
54% of 222 duels better than 64%
31% of 49 situations better than 33%
Mirage35
51% better than 48%
0.77 better than 67%
82.4 better than 61%
1.06 better than 63%
52% of 140 duels better than 58%
35% of 17 situations better than 41%
Anubis27
59% better than 75%
0.77 better than 66%
82.2 better than 58%
1.06 better than 61%
47% of 96 duels better than 25%
57% of 21 situations better than 90%
Ancient23
48% better than 40%
0.75 better than 54%
85.1 better than 70%
1.01 better than 42%
54% of 107 duels better than 66%
50% of 8 situations better than 79%
Inferno14
50% -
0.72 -
82.6 -
1.02-
53% of 64 duels -
25% of 8 situations -
Nuke9
67% -
0.69 -
68.9 -
1.02-
38% of 29 duels -
63% of 8 situations -
Cache5
60% -
0.66 -
79.2 -
0.92-
46% of 26 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _ab plays

Across 175 matches _ab averages K/R 0.76, ADR 83.5 and a rating of 1.07. Biggest strength: Utility damage per round at 5.9, better than 87% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 52% headshots. The strongest map is Anubis with a 59% win rate in 27 matches. In 78 of 175 matches the rating was 1.10 or higher (45%), in 61 it was below 0.90. In 145 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: September 2026 at 1.09. _ab loses the most ELO on Dust 2 (−76 ELO, win rate 51%). Things go best in match 3 of the day (+74 ELO, win rate 61%). From match no. 5 of the day on, things go best: 64% win rate, −23 ELO. Improved over the last three months: K/R +0.06, Rating +0.05, ADR +10.5, Win rate +22 pp, ELO +154. Unchanged in recent months: Headshots at 52%. Last 30 days: 53 matches, win rate 58%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.