___Ne0n___

Poland
On FACEIT since 2016 292 matches tracked 59 matches in 30 days
ELO ▲ 225
3,127
30-day peak: 3,127
Rank EU ▲ 4,622 places
#4,916
Poland #255 in Poland
30 days · prev. #9,538 · best #4,855
Last updated:

How does ___Ne0n___ play?

Rating 1.02 K/R 0.71 ADR 78.7 from 292 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 292 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 14% normal 0.90 to 1.09 29% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (223 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 1%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−7 pp · Ø 42% better than 27%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so right on the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.7
Knife kills 4 in 292 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 12.8%−0.7 pp · Ø 13.5% better than 24%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 21%
MVPs per match 2.2−0.2 · Ø 2.4 better than 25%
4Ks and aces 29x 4K, 4 aces in 223 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (3.9).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.8+0.9 · Ø 3.9 better than 79%
Enemies flashed per round 0.37+0.05 · Ø 0.32 better than 65%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +6 pp, ELO +202
= Stayed the same
Rating at 1.01, ADR at 78.2
▼ Got worse
K/R −0.04

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.74. Last 3 months: 0.70 (at the start 0.74). Clearly below the average (0.75).

Patterns

From the last 292 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −106 ELO
49 matches · 43% win rate
On Dust 2 −89 ELO
122 matches · 57% win rate
On Ancient −80 ELO
42 matches · 43% win rate

___Ne0n___ loses the most ELO in match 3 of the day: −106 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Dust 2
  2. Most kills in a match: 41 · Mirage
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 292 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2122
57% better than 58%
0.70 better than 23%
76.6 better than 22%
1.01 better than 28%
49% of 319 duels better than 30%
36% of 76 situations better than 40%
Mirage51
49% better than 25%
0.72 better than 30%
81.0 better than 43%
1.02 better than 34%
51% of 143 duels better than 40%
41% of 37 situations better than 57%
Ancient42
43% better than 13%
0.73 better than 35%
83.2 better than 54%
1.00 better than 28%
50% of 151 duels better than 35%
31% of 29 situations better than 30%
Nuke36
56% better than 43%
0.73 better than 31%
78.0 better than 26%
1.06 better than 42%
66% of 94 duels better than 96%
25% of 20 situations better than 17%
Anubis28
50% better than 32%
0.70 better than 24%
78.0 better than 30%
1.01 better than 32%
42% of 65 duels better than 6%
38% of 16 situations right on the average
Inferno7
71% -
0.74 -
76.7 -
1.13-
52% of 23 duels -
38% of 8 situations -
Cache6
50% -
0.70 -
77.2 -
1.01-
44% of 16 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ___Ne0n___ plays

Across 292 matches ___Ne0n___ averages K/R 0.71, ADR 78.7 and a rating of 1.02. Biggest strength: Utility damage per round at 4.8, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Rounds with first kill at 6%, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 15.6 kills per match with 52% headshots. The strongest map is Dust 2 with a 57% win rate in 122 matches. In 100 of 292 matches the rating was 1.10 or higher (34%), in 108 it was below 0.90. In 223 matches with detailed stats: 29 4Ks and 4 aces. Best month by rating: July 2026 at 1.05. ___Ne0n___ loses the most ELO in match 3 of the day (−106 ELO, win rate 43%). Things go best from match 5 of the day (+47 ELO, win rate 59%). From match no. 5 of the day on, things go best: 59% win rate, +47 ELO. Improved over the last three months: Headshots +2 pp, Win rate +6 pp, ELO +202. Got weaker: K/R −0.04. Unchanged in recent months: Rating at 1.01, ADR at 78.2. Last 30 days: 59 matches, win rate 56%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.