___26666666

Ukraine
On FACEIT since 2023 180 matches tracked 41 matches in 30 days
ELO ▲ 22
3,052
30-day peak: 3,056
Rank EU ▲ 448 places
#6,626
Ukraine #378 in Ukraine
30 days · prev. #7,074 · best #6,187
Last updated:

How does ___26666666 play?

Rating 1.49 (from 160 matches) K/R 1.07 ADR 110.1 from 180 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.49
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.55 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 160 matches
outstanding 1.80 and up 24% strong 1.30 to 1.79 41% good 1.10 to 1.29 11% normal 0.90 to 1.09 13% weak 0.75 to 0.89 4% very weak below 0.75 7%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 18% of rounds and so well above the average (11%).

Rounds with first kill 18%+7 pp · Ø 11% better than 99%
Opening duels won 63%+11 pp · Ø 52% better than 97%

Clutch

Strength
Last one alive

2.6 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 42%0 pp · Ø 42% right on the average
Clutch 1v2 won 41%+20 pp · Ø 21% better than 99%
Clutch kills per match 2.6+1.0 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.58 K/D and so well above the average (1.05).

Headshot rate 49%−4 pp · Ø 53% better than 27%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.58+0.53 · Ø 1.05 better than 99%
Pistol kills per match 3.7
Knife kills 11 in 180 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 8.3% of rounds and so well above the average (4.2%).

2K rounds 17.8%+4.3 pp · Ø 13.5% better than 99%
3K rounds 8.3%+4.1 pp · Ø 4.2% better than 99%
MVPs per match 3.9+1.5 · Ø 2.4 better than 99%
4Ks and aces 64x 4K, 8 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

37% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 37%+3 pp · Ø 34% better than 76%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 49%, Win rate at 55%
▼ Got worse
K/R −0.18, Rating −0.23, ADR −18.6

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.87
MayJunJulAugSepOct

Best month: May 2026 with 1.35. Last 3 months: 1.02 (at the start 1.20). Well above the average (0.75).

Patterns

From the last 180 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −63 ELO
56 matches · 52% win rate
From match 5 of the day +1 ELO
20 matches · 40% win rate
Between 18:00 and 24:00 +55 ELO, win rate 50%
On Wednesdays +38 ELO, win rate 46%

___26666666 loses the most ELO on Mirage: −63 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 57 · Dust 2
  2. Highest rating in a match: 3.25 · Dust 2
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 180 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
52% better than 37%
1.02 better than 99%
103.3 better than 99%
1.43 better than 99%
63% of 303 duels better than 95%
50% of 44 situations better than 82%
Dust 248
60% better than 69%
1.14 better than 99%
117.0 better than 99%
1.58 better than 99%
67% of 297 duels better than 97%
37% of 43 situations better than 42%
Ancient29
45% better than 18%
1.06 better than 99%
112.7 better than 99%
1.44 better than 99%
66% of 146 duels better than 98%
47% of 15 situations better than 73%
Anubis26
69% better than 90%
1.12 better than 99%
116.7 better than 99%
1.64 better than 99%
65% of 184 duels better than 97%
28% of 18 situations better than 24%
Inferno11
45% -
0.92 -
96.3 -
1.21-
51% of 43 duels -
50% of 6 situations -
Nuke6
50% -
1.02 -
101.5 -
1.33-
63% of 24 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ___26666666 plays

Across 180 matches ___26666666 averages K/R 1.07 and ADR 110.1; the rating across the 160 rated matches is 1.49. Biggest strength: Rating at 1.49, better than 99% of level 10 · 3,000-3,499 ELO players. Averages 23.9 kills per match with 49% headshots. The strongest map is Anubis with a 69% win rate in 26 matches. In 122 of 160 matches the rating was 1.10 or higher (76%), in 17 it was below 0.90. In 130 matches with detailed stats: 64 4Ks and 8 aces. Best month by rating: July 2026 at 1.84. ___26666666 loses the most ELO on Mirage (−63 ELO, win rate 52%). Things go best on Dust 2 (+33 ELO, win rate 60%). Got weaker: K/R −0.18, Rating −0.23, ADR −18.6. Unchanged in recent months: Headshots at 49%, Win rate at 55%. Last 30 days: 41 matches, win rate 39%, net ELO +65.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.