__STR1X_
How does __STR1X_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (106 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average47% headshots and so clearly below the average (52%).
Impact
AverageExactly 3 kills in 3.9% of rounds and so slightly below the average (4.3%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.80. Last 3 months: 0.74 (at the start 0.78). Just below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.13. Last 3 months: 1.01 (at the start 1.13). Slightly below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 97.5. Last 3 months: 81.5 (at the start 84.0). Just above the average (81.4).
Share of headshot kills
Best month: June 2026 with 53%. Last 3 months: 44% (at the start 52%). Well below the average (52%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 55% (at the start 57%). Clearly above the average (51%).
Best month: October 2026 with 2,789. Last 3 months: 2,764 (at the start 2,567).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 169 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
__STR1X_ loses the most ELO from match 5 of the day: +24 ELO, 48% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.98 · Dust 2
- Most kills in a match: 32 · Dust 2
- Longest win streak: 6 wins in a row · Mirage
Maps in detail
from the last 169 matchesCompared with players on the same level who have at least 15 matches on the map.
How __STR1X_ plays
Across 169 matches __STR1X_ averages K/R 0.75 and ADR 82.4; the rating across the 144 rated matches is 1.04. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 17.0 kills per match with 47% headshots. The strongest map is Anubis with a 63% win rate in 27 matches. In 57 of 144 matches the rating was 1.10 or higher (40%), in 47 it was below 0.90. In 106 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: June 2026 at 1.13. __STR1X_ loses the most ELO from match 5 of the day (+24 ELO, win rate 48%). Things go best on Mirage (+123 ELO, win rate 55%). Match no. 3 of the day goes best: 65% win rate, +71 ELO. Improved over the last three months: ELO +197. Got weaker: K/R −0.04, Rating −0.12, Headshots −8 pp. Unchanged in recent months: ADR at 81.5, Win rate at 55%. Last 30 days: 52 matches, win rate 58%, net ELO +128.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.