__Razvan__

Romania
176 matches tracked
Last updated:

How does __Razvan__ play?

Rating 1.01 K/R 0.72 ADR 77.9 from 176 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 176 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 21%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%+1 pp · Ø 49% better than 54%

Clutch

Average
Last one alive

24% of 1v2s won and so slightly above the average (21%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 40%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 69%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 40%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so clearly below the average (47%).

Headshot rate 43%−4 pp · Ø 47% better than 32%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.01+0.03 · Ø 0.98 better than 63%
Pistol kills per match 2.8
Knife kills 2 in 176 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so slightly below the average (3.8%).

2K rounds 12.6%−0.3 pp · Ø 12.9% better than 40%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 27x 4K, 2 aces in 154 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 51%
Utility damage per round 4.10.0 · Ø 4.1 right on the average
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 46%
Deaths per round 71%−2 pp · Ø 73% better than 73%

Progress

One value per month, dashed line is the level 7 average
Whether __Razvan__ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 154 matches from the last 3 months and 3 before.

Kills per round (K/R)

0.74
JulAugSepOct

Patterns

From the last 176 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −65 ELO
48 matches · 48% win rate
In match 3 of the day −64 ELO
25 matches · 40% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 44%
On Fridays −35 ELO, win rate 45%

__Razvan__ loses the most ELO on Mirage: −65 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 31 · Anubis
  3. Highest rating in a match: 1.91 · Mirage

Maps in detail

from the last 176 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 251
45% better than 32%
0.71 better than 46%
77.5 better than 41%
1.00 right on the average
48% of 220 duels better than 37%
38% of 37 situations right on the average
Anubis48
56% better than 64%
0.72 better than 54%
79.2 better than 51%
1.03 better than 62%
50% of 201 duels right on the average
41% of 34 situations better than 58%
Mirage48
48% better than 44%
0.75 better than 69%
80.1 better than 60%
1.04 better than 71%
52% of 199 duels better than 63%
37% of 30 situations better than 48%
Inferno18
67% better than 92%
0.70 better than 44%
75.6 better than 30%
1.00 better than 54%
57% of 68 duels better than 81%
30% of 10 situations better than 29%
Ancient4
25% -
0.62 -
76.8 -
0.89-
45% of 11 duels -
0% of 1 situations -
Cache4
50% -
0.62 -
65.4 -
0.91-
50% of 14 duels -
33% of 3 situations -
Nuke3
67% -
0.44 -
55.3 -
0.58-
42% of 12 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How __Razvan__ plays

Across 176 matches __Razvan__ averages K/R 0.72, ADR 77.9 and a rating of 1.01. Averages 15.6 kills per match with 43% headshots. The strongest map is Inferno with a 67% win rate in 18 matches. In 66 of 176 matches the rating was 1.10 or higher (38%), in 69 it was below 0.90. In 154 matches with detailed stats: 27 4Ks and 2 aces. __Razvan__ loses the most ELO on Mirage (−65 ELO, win rate 48%). Things go best in match 1 of the day (+33 ELO, win rate 58%). Match no. 1 of the day goes best: 58% win rate, +33 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.