_YoungOldMan
Name history of _YoungOldMan
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _YoungOldMan play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (93 matches).
Compared with 2,097 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Weakness1.1 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average0.95 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).
Utility and deaths
Average0.57 enemies flashed per round and so well above the average (0.30).
Progress
One value per month, dashed line is the level 10 · all ELO ranges averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.73. Last 3 months: 0.69 (at the start 0.72). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: June 2026 with 1.01. Last 3 months: 0.95 (at the start 1.02). Clearly below the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 78.8. Last 3 months: 75.7 (at the start 77.6). Clearly below the average (80.8).
Share of headshot kills
Best month: September 2026 with 51%. Last 3 months: 48% (at the start 44%). Slightly below the average (50%).
Matches won (win rate)
Best month: June 2026 with 71%. Last 3 months: 44% (at the start 73%). Well below the average (50%).
Best month: September 2026 with 2,141. Last 3 months: 2,030 (at the start 2,044).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 121 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_YoungOldMan loses the most ELO on Mirage: −60 ELO, 51% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Ancient
- Highest rating in a match: 2.15 · Vertigo
- Longest win streak: 7 wins in a row · Mirage
Maps in detail
from the last 121 matchesCompared with players on the same level who have at least 15 matches on the map.
How _YoungOldMan plays
Across 121 matches _YoungOldMan averages K/R 0.70, ADR 76.1 and a rating of 0.96. Most room to improve: Opening duels won at 47%, better than only 16% of level 10 · all ELO ranges players. Averages 15.8 kills per match with 47% headshots. The strongest map is Dust 2 with a 63% win rate in 24 matches. In 34 of 121 matches the rating was 1.10 or higher (28%), in 53 it was below 0.90. In 93 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: June 2026 at 1.01. _YoungOldMan loses the most ELO on Mirage (−60 ELO, win rate 51%). Things go best on Dust 2 (+23 ELO, win rate 63%). Improved over the last three months: Headshots +4 pp. Got weaker: Rating −0.07, Win rate −29 pp. Unchanged in recent months: K/R at 0.69, ADR at 75.7, ELO at 2,030. Last 30 days: 47 matches, win rate 45%, net ELO −60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.