_Warrior_xD

Russia
195 matches tracked 46 matches in 30 days
ELO ▼ 90
2,195
30-day peak: 2,285
Rank EU
#134,752
Russia #43,177 in Russia
Last updated:

How does _Warrior_xD play?

Rating 1.05 (from 183 matches) K/R 0.73 ADR 82.3 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 183 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (110 matches).

2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 57%+6 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 49%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.02).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 10%0 pp · Ø 10% right on the average
K/D 1.06+0.04 · Ø 1.02 better than 65%
Pistol kills per match 2.3
Knife kills 1 in 195 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so clearly above the average (13.2%).

2K rounds 14.3%+1.1 pp · Ø 13.2% better than 75%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 74%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 9x 4K, 1 ace in 110 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 45%+10 pp · Ø 35% better than 97%
Utility damage per round 5.6+1.4 · Ø 4.2 better than 83%
Enemies flashed per round 0.09−0.21 · Ø 0.30 better than 5%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, ADR +6.7, Headshots +6 pp, Win rate +9 pp, ELO +65
= Stayed the same
Rating at 1.05
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months: 0.76 (at the start 0.69). Slightly above the average (0.73).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −60 ELO
79 matches · 52% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 38%
On Mondays ±0 ELO, win rate 35%

_Warrior_xD loses the most ELO on Mirage: −60 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.26 · Mirage
  2. Most kills in a match: 41 · Ancient
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
52% right on the average
0.76 better than 62%
82.1 better than 60%
1.11 better than 77%
62% of 379 duels better than 96%
47% of 47 situations better than 76%
Ancient54
46% better than 30%
0.77 better than 67%
90.4 better than 90%
1.07 better than 70%
60% of 223 duels better than 93%
38% of 24 situations right on the average
Anubis30
43% better than 23%
0.68 better than 20%
76.2 better than 25%
1.04 better than 54%
51% of 131 duels better than 47%
35% of 17 situations better than 42%
Nuke18
50% better than 30%
0.67 better than 14%
74.7 better than 18%
0.89 better than 7%
46% of 135 duels better than 18%
22% of 18 situations better than 11%
Inferno13
62% -
0.64 -
77.9 -
0.97-
58% of 52 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Warrior_xD plays

Across 195 matches _Warrior_xD averages K/R 0.73 and ADR 82.3; the rating across the 183 rated matches is 1.05. Biggest strength: Utility hit rate at 45%, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 51% headshots. The strongest map is Inferno with a 62% win rate in 13 matches. In 70 of 183 matches the rating was 1.10 or higher (38%), in 68 it was below 0.90. In 110 matches with detailed stats: 9 4Ks and 1 ace. Best month by rating: June 2026 at 1.17. _Warrior_xD loses the most ELO on Mirage (−60 ELO, win rate 52%). Things go best on Ancient (+120 ELO, win rate 46%). Match no. 4 of the day goes best: 54% win rate, +30 ELO. Improved over the last three months: K/R +0.07, ADR +6.7, Headshots +6 pp, Win rate +9 pp, ELO +65. Unchanged in recent months: Rating at 1.05. Last 30 days: 46 matches, win rate 43%, net ELO −30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.