_Vaapeli_

Finland
89 matches tracked 23 matches in 30 days
Last updated:

How does _Vaapeli_ play?

Rating 1.05 K/R 0.74 ADR 82.6 from 89 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 89 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so slightly above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+2 pp · Ø 50% better than 64%

Clutch

Strength
Last one alive

46% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 85%
Clutch 1v2 won 27%+7 pp · Ø 20% better than 83%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (48%).

Headshot rate 62%+14 pp · Ø 48% better than 99%
AWP share of kills 4%−7 pp · Ø 11% better than 22%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 3.0

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so just below the average (13.1%).

2K rounds 12.7%−0.4 pp · Ø 13.1% better than 35%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 60%
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 12x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 30%−6 pp · Ø 36% better than 16%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.34+0.06 · Ø 0.28 better than 70%
Deaths per round 70%−2 pp · Ø 72% better than 76%

Progress

One value per month, dashed line is the level 9 average
Whether _Vaapeli_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 83 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.77
DecJanFebMarAprMayJunJulAugSepOct

Patterns

From the last 89 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Most kills in a match: 30 · Mirage
  3. Highest rating in a match: 2.11 · Mirage

Maps in detail

from the last 89 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
67% better than 94%
0.76 better than 64%
81.1 better than 55%
1.06 better than 66%
53% of 100 duels better than 65%
45% of 11 situations better than 71%
Ancient19
68% better than 93%
0.70 better than 31%
79.9 better than 44%
0.99 better than 42%
48% of 66 duels better than 34%
56% of 9 situations better than 88%
Nuke14
43% -
0.78 -
89.3 -
1.13-
54% of 54 duels -
58% of 12 situations -
Cache13
77% -
0.73 -
82.9 -
1.03-
51% of 51 duels -
29% of 7 situations -
Anubis11
73% -
0.79 -
82.4 -
1.10-
48% of 48 duels -
57% of 7 situations -
Inferno6
50% -
0.60 -
73.7 -
0.80-
56% of 16 duels -
0% of 4 situations -
Dust 25
40% -
0.80 -
90.8 -
1.14-
56% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Vaapeli_ plays

Across 89 matches _Vaapeli_ averages K/R 0.74, ADR 82.6 and a rating of 1.05. Biggest strength: Headshot rate at 62%, better than 99% of level 9 players. Most room to improve: Utility hit rate at 30%, better than only 16% of level 9 players. Averages 15.7 kills per match with 62% headshots. The strongest map is Cache with a 77% win rate in 13 matches. In 40 of 89 matches the rating was 1.10 or higher (45%), in 35 it was below 0.90. In 83 matches with detailed stats: 12 4Ks and 2 aces. Last 30 days: 23 matches, win rate 61%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.