_TroliK

Poland
94 matches tracked
Last updated:

How does _TroliK play?

K/R 0.70 ADR 76.6 from 94 matches
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−5 pp better than 24%
K/D 0.98−0.05 better than 29%
Pistol kills per match 2.5
Knife kills 1 in 94 matches

Impact

Strength
Damage and big rounds
MVPs per match 2.7+0.4 better than 84%

Utility and deaths

Average
Nades, flashes and deaths
Rounds with a death 71%0 pp level

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: May 2026 with 0.77.

Patterns

From the last 94 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 2 of the day +28 ELO
23 matches · 39% wins
On Sundays ±0 ELO, win rate 48%

_TroliK loses the most ELO in match 2 of the day: +28 ELO, 39% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 38 · Ancient

Maps in detail

from the last 94 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
67% better than 92%
0.66 better than 14%
73.3 better than 14%
-
36% of 53 duels better than 2%
0% of 3 situations better than 1%
Ancient27
56% better than 62%
0.73 better than 41%
81.4 level
-
54% of 70 duels better than 66%
20% of 5 situations better than 12%
Anubis15
40% better than 12%
0.69 better than 24%
74.6 better than 17%
-
36% of 44 duels better than 1%
29% of 7 situations better than 29%
Mirage13
77% -
0.71 -
78.2 -
-
43% of 28 duels -
0% of 2 situations -
Vertigo3
100% -
0.88 -
82.4 -
-
68% of 22 duels -
44% of 9 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _TroliK plays

Most room to improve: Headshot rate at 46%. That is better than only 24% of players on level 10. On average 15.4 kills per match, 46% of them headshots. The strongest map is Mirage with a 77% win rate in 13 matches. _TroliK loses the most ELO in match 2 of the day (+28 ELO, win rate 39%). Things go best in match 1 of the day (+60 ELO, win rate 69%).

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.