_Sunr1ze

Russia
167 matches tracked 55 matches in 30 days
Last updated:

How does _Sunr1ze play?

Rating 1.00 K/R 0.72 ADR 75.0 from 167 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 167 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · all ELO ranges average. More first kills per match than the level 10 · all ELO ranges average.
AWPerEntry
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 84%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 56%
AWP share of kills 29%+17 pp · Ø 12% better than 95%
K/D 0.98−0.05 · Ø 1.03 better than 27%
Pistol kills per match 2.9
Knife kills 7 in 167 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.1%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 40%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 27%
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 29x 4K, 2 aces in 146 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (4.1).

Utility hit rate 28%−7 pp · Ø 35% better than 9%
Utility damage per round 1.8−2.3 · Ø 4.1 better than 2%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 4%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
Whether _Sunr1ze is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 154 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: May 2026 with 0.87.

Patterns

From the last 167 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −57 ELO
43 matches · 44% win rate
On Ancient −22 ELO
38 matches · 50% win rate
Between 12:00 and 18:00 −85 ELO, win rate 40%
On Saturdays −27 ELO, win rate 38%

_Sunr1ze loses the most ELO on Dust 2: −57 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.00 · Anubis
  2. Most kills in a match: 33 · Anubis
  3. Longest win streak: 7 wins in a row · Dust 2

Maps in detail

from the last 167 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
44% better than 22%
0.70 better than 29%
74.4 better than 17%
0.96 better than 23%
48% of 229 duels better than 29%
32% of 28 situations better than 33%
Ancient38
50% better than 41%
0.75 right on the average
77.6 better than 25%
1.03 better than 47%
53% of 204 duels better than 59%
33% of 21 situations better than 39%
Mirage37
51% better than 47%
0.76 better than 59%
77.1 better than 30%
1.07 better than 63%
48% of 244 duels better than 31%
48% of 21 situations better than 76%
Anubis25
60% better than 74%
0.70 better than 30%
72.6 better than 9%
1.01 better than 42%
48% of 186 duels better than 29%
42% of 12 situations better than 63%
Nuke13
38% -
0.69 -
72.4 -
0.95-
49% of 63 duels -
40% of 5 situations -
Inferno9
56% -
0.65 -
69.1 -
0.82-
45% of 62 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Sunr1ze plays

Across 167 matches _Sunr1ze averages K/R 0.72, ADR 75.0 and a rating of 1.00. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · all ELO ranges players. Most room to improve: Utility damage per round at 1.8, better than only 2% of level 10 · all ELO ranges players. Averages 16.0 kills per match with 51% headshots. The strongest map is Anubis with a 60% win rate in 25 matches. In 59 of 167 matches the rating was 1.10 or higher (35%), in 71 it was below 0.90. In 146 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: May 2026 at 1.18. _Sunr1ze loses the most ELO on Dust 2 (−57 ELO, win rate 44%). Things go best on Anubis (+87 ELO, win rate 60%). Match no. 1 of the day goes best: 54% win rate. Last 30 days: 55 matches, win rate 42%, net ELO −110.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.