_SkyLay_

Belarus
On FACEIT since 2015 81 matches tracked 43 matches in 30 days
ELO ▲ 319
2,532
30-day peak: 2,532
Rank EU
#47,157
Belarus #1,137 in Belarus
Last updated:

How does _SkyLay_ play?

Rating 0.92 K/R 0.63 ADR 70.0 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 81 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 10% good 1.10 to 1.29 17% normal 0.90 to 1.09 17% weak 0.75 to 0.89 26% very weak below 0.75 28%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
Multi-killsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (68 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (52%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 43%−9 pp · Ø 52% better than 2%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 39%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 27%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 0.90−0.14 · Ø 1.04 better than 5%
Pistol kills per match 3.1
Knife kills 2 in 81 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.3% of rounds and so well below the average (13.6%).

2K rounds 10.3%−3.3 pp · Ø 13.6% better than 1%
3K rounds 2.9%−1.3 pp · Ø 4.2% better than 5%
MVPs per match 2.1−0.3 · Ø 2.4 better than 19%
4Ks and aces 16x 4K, 2 aces in 68 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 6.5+2.4 · Ø 4.1 better than 94%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 38%
Deaths per round 70%−1 pp · Ø 71% better than 63%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether _SkyLay_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 68 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.62
JunJulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day ±0 ELO
28 matches · 32% win rate

_SkyLay_ loses the most ELO in match 1 of the day: ±0 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.83 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 30 · Nuke

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage20
60% better than 78%
0.62 better than 4%
68.0 better than 2%
0.94 better than 15%
47% of 77 duels better than 22%
43% of 21 situations better than 64%
Dust 219
47% better than 30%
0.65 better than 10%
68.0 better than 2%
0.99 better than 30%
44% of 61 duels better than 13%
29% of 7 situations better than 22%
Ancient12
50% -
0.51 -
60.2 -
0.75-
28% of 39 duels -
100% of 1 situations -
Anubis10
70% -
0.63 -
74.3 -
0.86-
46% of 35 duels -
50% of 6 situations -
Inferno7
43% -
0.69 -
79.9 -
0.94-
39% of 36 duels -
50% of 4 situations -
Cache6
67% -
0.60 -
72.9 -
0.88-
52% of 21 duels -
100% of 1 situations -
Nuke6
33% -
0.73 -
75.0 -
1.10-
43% of 21 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _SkyLay_ plays

Across 81 matches _SkyLay_ averages K/R 0.63, ADR 70.0 and a rating of 0.92. Biggest strength: Utility damage per round at 6.5, better than 94% of level 10 · 2,500-2,749 ELO players. Most room to improve: Damage per round (ADR) at 70.0, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 13.6 kills per match with 47% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 23 of 81 matches the rating was 1.10 or higher (28%), in 44 it was below 0.90. In 68 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. _SkyLay_ loses the most ELO in match 1 of the day (±0 ELO, win rate 32%). Things go best in match 2 of the day (−25 ELO, win rate 60%). Match no. 2 of the day goes best: 60% win rate, −25 ELO. Last 30 days: 43 matches, win rate 58%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.