_SiNiSTERR_

Ukraine
On FACEIT since 2020 110 matches tracked 44 matches in 30 days
ELO ▲ 158
2,642
30-day peak: 2,642
Rank EU
#32,025
Ukraine #1,409 in Ukraine
Last updated:

How does _SiNiSTERR_ play?

Rating 1.06 K/R 0.75 ADR 77.6 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 110 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
AWPerEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 60%+8 pp · Ø 52% better than 95%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 77%
Clutch 1v2 won 15%−6 pp · Ø 21% better than 12%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (51%).

Headshot rate 42%−9 pp · Ø 51% better than 8%
AWP share of kills 35%+23 pp · Ø 12% better than 98%
K/D 1.08+0.04 · Ø 1.04 better than 59%
Pistol kills per match 2.3
Knife kills 3 in 110 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.8% of rounds and so well above the average (13.6%).

2K rounds 15.8%+2.2 pp · Ø 13.6% better than 90%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.3−0.1 · Ø 2.4 better than 42%
4Ks and aces 11x 4K, 0 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 40%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 12%
Deaths per round 69%−2 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, Rating +0.07, ADR +9.2, ELO +88
= Stayed the same
Nothing clear
▼ Got worse
Headshots −9 pp, Win rate −8 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: September 2026 with 0.84. Last 3 months: 0.77 (at the start 0.71). Just above the average (0.75).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 0:00 and 6:00 −62 ELO, win rate 38%
On Fridays −12 ELO, win rate 33%

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Anubis
  2. Highest rating in a match: 1.99 · Mirage
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
59% better than 74%
0.81 better than 76%
83.4 better than 59%
1.17 better than 84%
58% of 192 duels better than 83%
39% of 23 situations better than 53%
Dust 224
33% better than 4%
0.73 better than 43%
72.7 better than 11%
1.00 better than 34%
50% of 107 duels better than 40%
36% of 14 situations better than 40%
Anubis15
47% better than 28%
0.67 better than 13%
69.4 better than 3%
0.94 better than 14%
58% of 62 duels better than 80%
78% of 9 situations better than 99%
Ancient12
50% -
0.79 -
78.2 -
1.14-
56% of 62 duels -
45% of 11 situations -
Nuke11
64% -
0.68 -
78.8 -
0.95-
61% of 59 duels -
20% of 10 situations -
Inferno6
33% -
0.69 -
73.2 -
1.00-
47% of 30 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _SiNiSTERR_ plays

Across 110 matches _SiNiSTERR_ averages K/R 0.75, ADR 77.6 and a rating of 1.06. Biggest strength: Opening duels won at 60%, better than 95% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 10 · 2,500-2,749 ELO players. Averages 16.5 kills per match with 42% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 48 of 110 matches the rating was 1.10 or higher (44%), in 37 it was below 0.90. In 75 matches with detailed stats: 11 4Ks and 0 aces. Best month by rating: September 2026 at 1.18. Things go best from match 5 of the day (+30 ELO, win rate 55%). Match no. 2 of the day goes best: 56% win rate, −30 ELO. Improved over the last three months: K/R +0.06, Rating +0.07, ADR +9.2, ELO +88. Got weaker: Headshots −9 pp, Win rate −8 pp. Last 30 days: 44 matches, win rate 48%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.