_Shlyapa_

Germany
On FACEIT since 2018 108 matches tracked 33 matches in 30 days
ELO ▲ 263
2,352
30-day peak: 2,437
Rank EU
#84,991
Germany #1,798 in Germany
Last updated:

How does _Shlyapa_ play?

Rating 1.01 K/R 0.72 ADR 80.0 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 108 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 14% normal 0.90 to 1.09 30% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
EntryHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Weakness
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 10%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 79%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 0.99−0.04 · Ø 1.03 better than 30%
Pistol kills per match 2.2
Knife kills 4 in 108 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 5.4%+1.3 pp · Ø 4.1% better than 88%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 1 ace in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

0.43 enemies flashed per round and so well above the average (0.30).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.43+0.13 · Ø 0.30 better than 84%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.07
= Stayed the same
K/R at 0.72, ADR at 79.6, Headshots at 54%, Win rate at 59%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: June 2026 with 0.76. Last 3 months: 0.72 (at the start 0.73). Just below the average (0.74).

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −60 ELO
27 matches · 67% win rate
On Mirage −6 ELO
36 matches · 64% win rate
From match 5 of the day +30 ELO
24 matches · 46% win rate

_Shlyapa_ loses the most ELO on Inferno: −60 ELO, 67% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Dust 2
  2. Highest rating in a match: 2.34 · Dust 2
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
64% better than 89%
0.77 better than 62%
85.4 better than 69%
1.08 better than 64%
53% of 233 duels better than 60%
33% of 24 situations better than 34%
Inferno27
67% better than 86%
0.72 better than 34%
77.4 better than 26%
1.02 better than 32%
48% of 155 duels better than 23%
56% of 9 situations better than 88%
Dust 221
57% better than 69%
0.76 better than 58%
83.8 better than 64%
1.05 better than 54%
51% of 115 duels better than 46%
25% of 8 situations better than 19%
Ancient13
38% -
0.62 -
69.3 -
0.82-
45% of 77 duels -
44% of 9 situations -
Nuke11
55% -
0.62 -
73.4 -
0.85-
42% of 50 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Shlyapa_ plays

Across 108 matches _Shlyapa_ averages K/R 0.72, ADR 80.0 and a rating of 1.01. Biggest strength: 3K rounds at 5.4%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 31%, better than only 25% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 55% headshots. The strongest map is Inferno with a 67% win rate in 27 matches. In 34 of 108 matches the rating was 1.10 or higher (31%), in 42 it was below 0.90. In 78 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: June 2026 at 1.05. _Shlyapa_ loses the most ELO on Inferno (−60 ELO, win rate 67%). Things go best on Dust 2 (+30 ELO, win rate 57%). Improved over the last three months: Rating +0.07. Unchanged in recent months: K/R at 0.72, ADR at 79.6, Headshots at 54%, Win rate at 59%. Last 30 days: 33 matches, win rate 79%, net ELO +115.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.