_Shinm0n_
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 13% of rounds and so well above the average (10%).
Clutch
Average1.7 clutch kills per match and so right on the average (1.7).
Weapons and aim
Average45% headshots and so clearly below the average (50%).
Impact
AverageExactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).
Utility and deaths
Weakness2.8 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: September 2026 with 0.86.
Rating, 1.00 is an average match
Best month: September 2026 with 1.22.
Damage per round (ADR)
Best month: September 2026 with 90.6.
Share of headshot kills
Best month: October 2026 with 47%.
Matches won (win rate)
Best month: September 2026 with 67%.
Best month: October 2026 with 2,548.
Rounds with first kill
Best month: September 2026 with 17%.
1v1 clutches won
Best month: October 2026 with 42%.
Patterns
From the last 86 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Shinm0n_ loses the most ELO from match 5 of the day: ±0 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.17 · Ancient
- Most kills in a match: 34 · Mirage
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 86 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Shinm0n_ plays
Across 86 matches _Shinm0n_ averages K/R 0.77, ADR 84.4 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.6 kills per match with 45% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 41 of 86 matches the rating was 1.10 or higher (48%), in 29 it was below 0.90. In 86 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.22. _Shinm0n_ loses the most ELO from match 5 of the day (±0 ELO, win rate 46%). Things go best on Dust 2 (+30 ELO, win rate 64%). Last 30 days: 44 matches, win rate 50%, net ELO +29.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.