_Shar1ngan

Poland
122 matches tracked 44 matches in 30 days
Last updated:

How does _Shar1ngan play?

Rating 1.04 (from 101 matches) K/R 0.78 ADR 82.7 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 101 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 13% normal 0.90 to 1.09 33% weak 0.75 to 0.89 17% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 51%+1 pp · Ø 50% better than 56%

Clutch

Average
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 77%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (49%).

Headshot rate 55%+6 pp · Ø 49% better than 85%
AWP share of kills 9%−1 pp · Ø 10% better than 51%
K/D 1.06+0.06 · Ø 1.00 better than 71%
Pistol kills per match 2.6
Knife kills 1 in 122 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so well above the average (2.2).

2K rounds 13.5%+0.3 pp · Ø 13.2% better than 61%
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.6+0.4 · Ø 2.2 better than 86%
4Ks and aces 19x 4K, 5 aces in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.3).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 1.7−2.6 · Ø 4.3 better than 3%
Enemies flashed per round 0.22−0.06 · Ø 0.28 better than 34%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +6 pp, Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.13, ADR −10.9

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Best month: June 2026 with 0.89. Last 3 months: 0.76 (at the start 0.89). Slightly above the average (0.73).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −28 ELO
22 matches · 45% win rate
Between 0:00 and 6:00 +27 ELO, win rate 41%
On Fridays +4 ELO, win rate 42%

_Shar1ngan loses the most ELO in match 3 of the day: −28 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Cache
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.20 · Mirage

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
50% right on the average
0.76 better than 68%
80.6 better than 56%
1.02 better than 54%
49% of 197 duels better than 43%
50% of 12 situations better than 80%
Dust 230
67% better than 93%
0.81 better than 85%
83.3 better than 69%
1.11 better than 82%
48% of 106 duels better than 37%
50% of 8 situations better than 81%
Anubis15
60% better than 76%
0.77 better than 69%
87.3 better than 81%
1.02-
53% of 77 duels better than 61%
20% of 5 situations better than 13%
Nuke11
45% -
0.78 -
80.9 -
0.96-
58% of 38 duels -
0% of 1 situations -
Ancient8
25% -
0.75 -
83.7 -
0.98-
52% of 29 duels -
100% of 3 situations -
Cache7
43% -
0.84 -
91.2 -
1.15-
58% of 31 duels -
50% of 4 situations -
Inferno7
57% -
0.77 -
76.2 -
1.04-
50% of 14 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Shar1ngan plays

Across 122 matches _Shar1ngan averages K/R 0.78 and ADR 82.7; the rating across the 101 rated matches is 1.04. Biggest strength: Headshot rate at 55%, better than 85% of level 9 players. Most room to improve: Utility damage per round at 1.7, better than only 3% of level 9 players. Averages 17.7 kills per match with 55% headshots. The strongest map is Dust 2 with a 67% win rate in 30 matches. In 35 of 101 matches the rating was 1.10 or higher (35%), in 33 it was below 0.90. In 101 matches with detailed stats: 19 4Ks and 5 aces. Best month by rating: September 2026 at 1.05. _Shar1ngan loses the most ELO in match 3 of the day (−28 ELO, win rate 45%). Things go best from match 5 of the day (+38 ELO, win rate 76%). From match no. 5 of the day on, things go best: 76% win rate, +38 ELO. Improved over the last three months: Headshots +6 pp, Win rate +6 pp. Got weaker: K/R −0.13, ADR −10.9. Last 30 days: 44 matches, win rate 64%, net ELO +146.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.