_SeverON

Russia
On FACEIT since 2016 128 matches tracked 51 matches in 30 days
ELO ▲ 27
2,118
30-day peak: 2,118
Rank EU
#172,005
Russia #48,848 in Russia
Last updated:

How does _SeverON play?

Rating 1.00 (from 78 matches) K/R 0.75 ADR 82.0 from 128 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 78 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 24% good 1.10 to 1.29 15% normal 0.90 to 1.09 18% weak 0.75 to 0.89 10% very weak below 0.75 31%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 43%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.02).

Headshot rate 48%−1 pp · Ø 49% better than 43%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 1.00−0.02 · Ø 1.02 better than 39%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.5+0.2 · Ø 2.3 better than 73%
4Ks and aces 11x 4K, 3 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 40%
Enemies flashed per round 0.20−0.08 · Ø 0.28 better than 26%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +6 pp
= Stayed the same
K/R at 0.74, ADR at 82.1, Headshots at 48%
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Feb to Mar 2026.

Kills per round (K/R)

0.78
FebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.74 (at the start 0.76). Right on the average (0.74).

Patterns

From the last 128 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −52 ELO
28 matches · 46% win rate
In match 2 of the day −52 ELO
27 matches · 41% win rate
On Mirage −30 ELO
37 matches · 57% win rate

_SeverON loses the most ELO on Ancient: −52 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Highest rating in a match: 1.89 · Dust 2
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 128 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 238
45% better than 28%
0.78 better than 71%
85.5 better than 76%
1.06 better than 61%
45% of 93 duels better than 20%
25% of 12 situations better than 17%
Mirage37
57% better than 72%
0.77 better than 66%
83.7 better than 66%
1.06 better than 63%
50% of 101 duels better than 43%
38% of 13 situations right on the average
Ancient28
46% better than 29%
0.75 better than 53%
80.6 better than 46%
1.00 better than 38%
55% of 85 duels better than 72%
63% of 8 situations better than 95%
Anubis12
42% -
0.69 -
74.7 -
0.87-
38% of 39 duels -
29% of 7 situations -
Inferno8
50% -
0.62 -
79.0 -
0.85-
48% of 25 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _SeverON plays

Across 128 matches _SeverON averages K/R 0.75 and ADR 82.0; the rating across the 78 rated matches is 1.00. Most room to improve: Utility hit rate at 29%, better than only 14% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Mirage with a 57% win rate in 37 matches. In 32 of 78 matches the rating was 1.10 or higher (41%), in 32 it was below 0.90. In 78 matches with detailed stats: 11 4Ks and 3 aces. Best month by rating: October 2026 at 1.08. _SeverON loses the most ELO on Ancient (−52 ELO, win rate 46%). Things go best in match 1 of the day (−60 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, −60 ELO. Improved over the last three months: Win rate +6 pp. Unchanged in recent months: K/R at 0.74, ADR at 82.1, Headshots at 48%. Last 30 days: 51 matches, win rate 49%, net ELO −104.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.