_Seobi_
Name history of _Seobi_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).
Compared with 2,052 players in this group, each player over up to their last 100 matches.
Opening
WeaknessFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average12% of 1v2s won and so clearly below the average (20%).
Weapons and aim
Average0.89 K/D and so clearly below the average (1.00).
Impact
WeaknessExactly 3 kills in 2.3% of rounds and so well below the average (4.0%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.1).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.69. Last 3 months: 0.62 (at the start 0.69). Clearly below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 0.97. Last 3 months: 0.86 (at the start 0.97). Well below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 78.7. Last 3 months: 73.7 (at the start 78.1). Clearly below the average (79.4).
Share of headshot kills
Best month: October 2026 with 54%. Last 3 months unchanged at 52%. Slightly above the average (50%).
Matches won (win rate)
Best month: September 2026 with 56%. Last 3 months: 49% (at the start 50%). Clearly above the average (45%).
Best month: September 2026 with 2,730. Last 3 months: 2,431 (at the start 2,273).
Rounds with first kill
Best month: August 2026 with 7%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 243 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Seobi_ loses the most ELO in match 4 of the day: −90 ELO, 35% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.11 · Anubis
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 37 · Anubis
Maps in detail
from the last 243 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Seobi_ plays
Across 243 matches _Seobi_ averages K/R 0.64, ADR 74.8 and a rating of 0.89. Biggest strength: Utility damage per round at 6.1, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: 3K rounds at 2.3%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 14.2 kills per match with 52% headshots. The strongest map is Ancient with a 58% win rate in 73 matches. In 49 of 243 matches the rating was 1.10 or higher (20%), in 124 it was below 0.90. In 179 matches with detailed stats: 10 4Ks and 1 ace. Best month by rating: June 2026 at 0.97. _Seobi_ loses the most ELO in match 4 of the day (−90 ELO, win rate 35%). Things go best on Dust 2 (+120 ELO, win rate 38%). Match no. 1 of the day goes best: 57% win rate, +30 ELO. Improved over the last three months: ELO +158. Got weaker: K/R −0.07, Rating −0.11, ADR −4.4. Unchanged in recent months: Headshots at 52%, Win rate at 49%. Last 30 days: 60 matches, win rate 52%, net ELO −30.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.