_SUP_BITCH_
How does _SUP_BITCH_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (94 matches).
Compared with 1,663 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Strength3.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.20 K/D and so clearly above the average (1.02).
Impact
StrengthExactly 3 kills in 5.0% of rounds and so well above the average (4.0%).
Utility and deaths
AverageDied in 65% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.85. Last 3 months: 0.80 (at the start 0.71). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.22. Last 3 months: 1.15 (at the start 1.01). Well above the average (1.02).
Damage per round (ADR)
Best month: September 2026 with 90.6. Last 3 months: 83.9 (at the start 72.9). Slightly above the average (80.0).
Share of headshot kills
Best month: September 2026 with 49%. Last 3 months: 48% (at the start 45%). Slightly below the average (50%).
Matches won (win rate)
Best month: October 2026 with 65%. Last 3 months: 53% (at the start 40%). Clearly above the average (49%).
Best month: September 2026 with 1,996.
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 114 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_SUP_BITCH_ loses the most ELO in match 1 of the day: ±0 ELO, 36% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.15 · Dust 2
- Longest win streak: 7 wins in a row · Nuke
- Most kills in a match: 39 · Anubis
Maps in detail
from the last 114 matchesCompared with players on the same level who have at least 15 matches on the map.
How _SUP_BITCH_ plays
Across 114 matches _SUP_BITCH_ averages K/R 0.78, ADR 81.8 and a rating of 1.12. Biggest strength: Deaths per round at just 65% (lower is better), better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 7% of level 10 · 2,001-2,249 ELO players. Averages 17.2 kills per match with 47% headshots. The strongest map is Mirage with a 59% win rate in 34 matches. In 56 of 114 matches the rating was 1.10 or higher (49%), in 35 it was below 0.90. In 94 matches with detailed stats: 8 4Ks and 3 aces. Best month by rating: September 2026 at 1.22. _SUP_BITCH_ loses the most ELO in match 1 of the day (±0 ELO, win rate 36%). Things go best in match 3 of the day (+25 ELO, win rate 62%). Match no. 2 of the day goes best: 68% win rate, +1 ELO. Improved over the last three months: K/R +0.09, Rating +0.14, ADR +11.0, Headshots +3 pp, Win rate +13 pp. Last 30 days: 40 matches, win rate 55%, net ELO +51.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.