_Rr3z_
Compared with 1,194 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Average1.5 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average35% headshots and so well below the average (47%).
Impact
Average2.0 MVPs per match and so well below the average (2.3).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageKills per round (K/R)
Best month: August 2026 with 0.78.
Rating, 1.00 is an average match
Best month: August 2026 with 1.10.
Damage per round (ADR)
Best month: August 2026 with 86.6.
Share of headshot kills
Best month: August 2026 with 40%.
Matches won (win rate)
Best month: October 2026 with 58%.
Best month: October 2026 with 1,656.
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 41%.
Patterns
From the last 203 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Rr3z_ loses the most ELO on Ancient: −60 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.25 · Dust 2
- Longest win streak: 8 wins in a row · Dust 2
- Most kills in a match: 39 · Dust 2
Maps in detail
from the last 203 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Rr3z_ plays
Across 203 matches _Rr3z_ averages K/R 0.71, ADR 80.1 and a rating of 1.00. Biggest strength: Deaths per round at just 70% (lower is better), better than 83% of level 7 players. Most room to improve: Headshot rate at 35%, better than only 5% of level 7 players. Averages 15.8 kills per match with 35% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 79 of 203 matches the rating was 1.10 or higher (39%), in 78 it was below 0.90. In 203 matches with detailed stats: 23 4Ks and 6 aces. Best month by rating: August 2026 at 1.10. _Rr3z_ loses the most ELO on Ancient (−60 ELO, win rate 46%). Things go best on Mirage (+92 ELO, win rate 54%). Match no. 3 of the day goes best: 58% win rate, +30 ELO. Last 30 days: 95 matches, win rate 53%, net ELO −37.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.