_Rad1k

Ukraine
On FACEIT since 2020 127 matches tracked 26 matches in 30 days
ELO ▲ 125
2,439
30-day peak: 2,492
Rank EU
#64,566
Ukraine #2,647 in Ukraine
Last updated:

How does _Rad1k play?

Rating 1.14 K/R 0.79 ADR 84.1 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 127 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

2.2 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 34%
Clutch kills per match 2.2+0.5 · Ø 1.7 better than 89%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.03).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.20+0.17 · Ø 1.03 better than 88%
Pistol kills per match 2.4

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.4%).

2K rounds 15.2%+1.8 pp · Ø 13.4% better than 85%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 20x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.29).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.57+0.28 · Ø 0.29 better than 96%
Deaths per round 66%−6 pp · Ø 72% better than 96%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether _Rad1k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 114 matches from the last 3 months and 13 before.

Kills per round (K/R)

0.76
JulAugSepOct

Best month: September 2026 with 0.83.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −48 ELO
29 matches · 41% win rate
On Anubis −35 ELO
24 matches · 46% win rate
In match 1 of the day +43 ELO
49 matches · 47% win rate

_Rad1k loses the most ELO on Dust 2: −48 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Dust 2
  2. Highest rating in a match: 2.45 · Anubis
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient29
62% better than 81%
0.76 better than 57%
81.9 better than 50%
1.13 better than 78%
54% of 155 duels better than 62%
56% of 18 situations better than 88%
Dust 229
41% better than 15%
0.78 better than 67%
84.3 better than 64%
1.12 better than 73%
50% of 123 duels better than 42%
32% of 37 situations better than 33%
Anubis24
46% better than 28%
0.78 better than 65%
83.4 better than 60%
1.14 better than 78%
63% of 110 duels better than 94%
27% of 11 situations better than 22%
Cache21
71% -
0.83 -
87.6 -
1.24-
62% of 103 duels -
56% of 16 situations -
Mirage15
47% better than 30%
0.80 better than 73%
85.3 better than 71%
1.10 better than 69%
55% of 73 duels better than 71%
20% of 15 situations better than 9%
Nuke7
71% -
0.81 -
82.3 -
1.23-
68% of 34 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Rad1k plays

Across 127 matches _Rad1k averages K/R 0.79, ADR 84.1 and a rating of 1.14. Biggest strength: Deaths per round at just 66% (lower is better), better than 96% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 43%, better than only 13% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 43% headshots. The strongest map is Cache with a 71% win rate in 21 matches. In 66 of 127 matches the rating was 1.10 or higher (52%), in 30 it was below 0.90. In 104 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: July 2026 at 1.18. _Rad1k loses the most ELO on Dust 2 (−48 ELO, win rate 41%). Things go best on Ancient (+32 ELO, win rate 62%). Last 30 days: 26 matches, win rate 62%, net ELO +15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.