_R_Bmw

Poland
113 matches tracked 23 matches in 30 days
Last updated:

How does _R_Bmw play?

Rating 1.07 (from 63 matches) K/R 0.73 ADR 82.5 from 113 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 63 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (63 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

54% of opening duels won and so clearly above the average (49%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 54%+5 pp · Ø 49% better than 85%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 71%
Clutch 1v2 won 13%−8 pp · Ø 21% better than 7%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 51%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (47%).

Headshot rate 52%+5 pp · Ø 47% better than 83%
AWP share of kills 3%−8 pp · Ø 11% better than 19%
K/D 0.99+0.01 · Ø 0.98 better than 54%
Pistol kills per match 2.1

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (3.8%).

2K rounds 13.7%+0.8 pp · Ø 12.9% better than 72%
3K rounds 4.7%+0.9 pp · Ø 3.8% better than 87%
MVPs per match 2.0−0.2 · Ø 2.2 better than 26%
4Ks and aces 11x 4K, 1 ace in 63 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+1 pp · Ø 36% better than 65%
Utility damage per round 5.4+1.3 · Ø 4.1 better than 79%
Enemies flashed per round 0.30+0.04 · Ø 0.26 better than 61%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.12, ADR +11.7, Win rate +18 pp, ELO +271
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Dec 2025 to Mar 2026.

Kills per round (K/R)

0.77
DecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.79. Last 3 months: 0.78 (at the start 0.66). Clearly above the average (0.71).

Patterns

From the last 113 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −236 ELO
31 matches · 13% win rate
On Dust 2 −96 ELO
24 matches · 29% win rate
Between 12:00 and 18:00 −191 ELO, win rate 30%
On Wednesdays −136 ELO, win rate 27%

_R_Bmw loses the most ELO in match 1 of the day: −236 ELO, 13% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Cache
  2. Most kills in a match: 35 · Dust 2
  3. Highest rating in a match: 2.53 · Dust 2

Maps in detail

from the last 113 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
53% better than 62%
0.71 right on the average
79.6 better than 57%
1.05 better than 74%
57% of 88 duels better than 86%
63% of 8 situations better than 95%
Dust 224
29% better than 2%
0.74 better than 63%
82.8 better than 70%
1.19-
56% of 68 duels better than 84%
30% of 10 situations better than 29%
Inferno15
47% better than 36%
0.79 better than 84%
88.5 better than 88%
1.21-
42% of 38 duels better than 12%
43% of 7 situations better than 61%
Ancient12
42% -
0.72 -
81.9 -
0.85-
60% of 30 duels -
40% of 5 situations -
Anubis12
42% -
0.62 -
78.5 -
0.90-
47% of 47 duels -
0% of 1 situations -
Nuke8
50% -
0.79 -
89.2 -
1.12-
57% of 28 duels -
33% of 3 situations -
Cache3
67% -
0.89 -
96.0 -
1.29-
55% of 11 duels -
50% of 4 situations -
Train3
33% -
0.51 -
69.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How _R_Bmw plays

Across 113 matches _R_Bmw averages K/R 0.73 and ADR 82.5; the rating across the 63 rated matches is 1.07. Biggest strength: 3K rounds at 4.7%, better than 87% of level 7 players. Averages 16.3 kills per match with 52% headshots. The strongest map is Mirage with a 53% win rate in 36 matches. In 29 of 63 matches the rating was 1.10 or higher (46%), in 21 it was below 0.90. In 63 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 1.08. _R_Bmw loses the most ELO in match 1 of the day (−236 ELO, win rate 13%). Things go best from match 5 of the day (+73 ELO, win rate 63%). From match no. 5 of the day on, things go best: 63% win rate, +73 ELO. Improved over the last three months: K/R +0.12, ADR +11.7, Win rate +18 pp, ELO +271. Got weaker: Headshots −2 pp. Last 30 days: 23 matches, win rate 57%, net ELO −3.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.