_PressW_

Canada
On FACEIT since 2020 257 matches tracked 70 matches in 30 days
ELO ▲ 192
2,098
30-day peak: 2,098
Rank SEA ▲ 2,258 places
#4,575
Canada #15 in Canada
30 days · prev. #6,833 · best #4,233
Last updated:

How does _PressW_ play?

Rating 0.99 K/R 0.73 ADR 80.6 from 257 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 257 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

47% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 47%−4 pp · Ø 51% better than 19%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 70%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 26%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 9%−3 pp · Ø 12% better than 50%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.7
Knife kills 7 in 257 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly below the average (2.3).

2K rounds 13.6%+0.2 pp · Ø 13.4% better than 55%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 47%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 34x 4K, 5 aces in 212 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.2 utility damage per round and so well below the average (4.2).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.2−2.0 · Ø 4.2 better than 5%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +214
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 81.0, Headshots at 44%
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.73 (at the start 0.72). Just below the average (0.74).

Patterns

From the last 257 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −90 ELO
70 matches · 53% win rate
On Inferno −48 ELO
48 matches · 52% win rate
On Wednesdays −50 ELO, win rate 45%

_PressW_ loses the most ELO on Dust 2: −90 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Dust 2
  2. Longest win streak: 7 wins in a row · Mirage
  3. Highest rating in a match: 1.94 · Dust 2

Maps in detail

from the last 257 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
49% better than 42%
0.71 better than 36%
76.7 better than 31%
0.96 better than 27%
46% of 424 duels better than 21%
47% of 57 situations better than 76%
Dust 270
53% better than 56%
0.74 right on the average
82.7 better than 62%
1.01 better than 42%
46% of 437 duels better than 24%
45% of 40 situations better than 72%
Inferno48
52% better than 41%
0.79 better than 68%
85.7 better than 66%
1.06 better than 47%
50% of 321 duels better than 33%
42% of 31 situations better than 56%
Anubis22
64% better than 87%
0.72 better than 41%
82.4 better than 61%
0.97 better than 29%
49% of 136 duels better than 36%
36% of 11 situations better than 44%
Ancient14
43% -
0.61 -
74.4 -
0.80-
49% of 78 duels -
29% of 7 situations -
Nuke7
43% -
0.82 -
88.9 -
1.14-
47% of 43 duels -
50% of 2 situations -
Cache4
0% -
0.67 -
80.8 -
0.75-
54% of 24 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _PressW_ plays

Across 257 matches _PressW_ averages K/R 0.73, ADR 80.6 and a rating of 0.99. Biggest strength: Rounds with first kill at 12%, better than 75% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.2, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 44% headshots. The strongest map is Anubis with a 64% win rate in 22 matches. In 96 of 257 matches the rating was 1.10 or higher (37%), in 105 it was below 0.90. In 212 matches with detailed stats: 34 4Ks and 5 aces. Best month by rating: August 2026 at 1.05. _PressW_ loses the most ELO on Dust 2 (−90 ELO, win rate 53%). Things go best on Anubis (+21 ELO, win rate 64%). Match no. 1 of the day goes best: 60% win rate, +3 ELO. Improved over the last three months: ELO +214. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 81.0, Headshots at 44%. Last 30 days: 70 matches, win rate 53%, net ELO −13.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.