_Patron4ik0_

Russia
On FACEIT since 2023 263 matches tracked 79 matches in 30 days
ELO ▼ 105
2,306
30-day peak: 2,441
Rank EU
#98,115
Russia #27,890 in Russia
Last updated:

How does _Patron4ik0_ play?

Rating 0.95 K/R 0.69 ADR 75.0 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 263 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 20% very weak below 0.75 27%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (192 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 28%
Opening duels won 50%−1 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 72%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Weakness
Where do the kills come from?

0.93 K/D and so clearly below the average (1.03).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.93−0.10 · Ø 1.03 better than 13%
Pistol kills per match 2.5
Knife kills 5 in 263 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.4%).

2K rounds 11.6%−1.8 pp · Ø 13.4% better than 9%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 43%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 26x 4K, 1 ace in 192 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.9 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 1.9−2.3 · Ø 4.2 better than 3%
Enemies flashed per round 0.14−0.15 · Ø 0.29 better than 10%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +158
= Stayed the same
K/R at 0.69, Rating at 0.96, ADR at 75.1, Headshots at 45%, Win rate at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months unchanged at 0.69. Clearly below the average (0.74).

Patterns

From the last 263 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −62 ELO
71 matches · 58% win rate
In match 2 of the day −46 ELO
58 matches · 36% win rate
Between 12:00 and 18:00 −33 ELO, win rate 42%
On Thursdays −51 ELO, win rate 38%

_Patron4ik0_ loses the most ELO on Dust 2: −62 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Anubis
  2. Longest win streak: 6 wins in a row · Cache
  3. Most kills in a match: 52 · Ancient

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
46% better than 27%
0.69 better than 25%
74.6 better than 18%
0.94 better than 20%
45% of 357 duels better than 17%
42% of 43 situations better than 62%
Dust 271
58% better than 72%
0.69 better than 25%
76.0 better than 25%
0.96 better than 23%
51% of 305 duels right on the average
34% of 32 situations better than 43%
Ancient41
49% better than 38%
0.69 better than 23%
71.9 better than 8%
0.95 better than 21%
49% of 169 duels better than 35%
45% of 20 situations better than 69%
Anubis26
38% better than 8%
0.70 better than 28%
75.5 better than 20%
0.95 better than 21%
53% of 85 duels better than 57%
25% of 20 situations better than 18%
Nuke21
43% better than 14%
0.75 better than 46%
79.4 better than 34%
1.01 better than 34%
49% of 90 duels better than 30%
21% of 14 situations better than 12%
Inferno10
10% -
0.57 -
66.5 -
0.82-
52% of 29 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _Patron4ik0_ plays

Across 263 matches _Patron4ik0_ averages K/R 0.69, ADR 75.0 and a rating of 0.95. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 45% headshots. The strongest map is Dust 2 with a 58% win rate in 71 matches. In 78 of 263 matches the rating was 1.10 or higher (30%), in 124 it was below 0.90. In 192 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: August 2026 at 0.97. _Patron4ik0_ loses the most ELO on Dust 2 (−62 ELO, win rate 58%). Things go best on Ancient (+23 ELO, win rate 49%). From match no. 5 of the day on, things go best: 55% win rate, +1 ELO. Improved over the last three months: ELO +158. Unchanged in recent months: K/R at 0.69, Rating at 0.96, ADR at 75.1, Headshots at 45%, Win rate at 48%. Last 30 days: 79 matches, win rate 46%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.