_PaiNNNNN

India
On FACEIT since 2016 88 matches tracked 63 matches in 30 days
ELO ▼ 236
2,183
30-day peak: 2,470
Rank SEA ▼ 2,048 places
#3,315
India #138 in India
30 days · prev. #1,267 · best #1,267
Last updated:

How does _PaiNNNNN play?

Rating 1.07 K/R 0.77 ADR 80.9 from 88 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 88 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 32% weak 0.75 to 0.89 16% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

51% of opening duels won and so right on the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

33% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 97%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

72% headshots and so well above the average (50%).

Headshot rate 72%+22 pp · Ø 50% better than 99%
AWP share of kills 1%−9 pp · Ø 10% better than 6%
K/D 1.06+0.04 · Ø 1.02 better than 65%
Pistol kills per match 2.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.0%).

2K rounds 14.7%+1.5 pp · Ø 13.2% better than 83%
3K rounds 4.9%+0.9 pp · Ø 4.0% better than 83%
MVPs per match 2.5+0.2 · Ø 2.3 better than 75%
4Ks and aces 16x 4K, 1 ace in 88 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.2).

Utility hit rate 33%−2 pp · Ø 35% better than 37%
Utility damage per round 2.7−1.5 · Ø 4.2 better than 15%
Enemies flashed per round 0.31+0.01 · Ø 0.30 better than 61%
Deaths per round 73%+1 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _PaiNNNNN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 88 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOct

Patterns

From the last 88 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −102 ELO
32 matches · 41% win rate
On Dust 2 −56 ELO
20 matches · 35% win rate
Between 12:00 and 18:00 −166 ELO, win rate 41%
On Tuesdays −73 ELO, win rate 42%

_PaiNNNNN loses the most ELO from match 5 of the day: −102 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Nuke
  2. Highest rating in a match: 2.35 · Mirage
  3. Longest win streak: 3 wins in a row · Anubis

Maps in detail

from the last 88 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient20
55% better than 59%
0.76 better than 63%
81.0 better than 52%
1.04 better than 61%
51% of 92 duels right on the average
50% of 8 situations better than 82%
Dust 220
35% better than 7%
0.73 right on the average
75.7 better than 26%
1.03 better than 52%
44% of 81 duels better than 17%
20% of 10 situations better than 10%
Anubis19
74% better than 98%
0.86 better than 95%
85.7 better than 76%
1.23 better than 97%
51% of 86 duels better than 47%
55% of 11 situations better than 88%
Mirage19
53% better than 56%
0.79 better than 75%
82.9 better than 63%
1.08 better than 69%
59% of 79 duels better than 89%
40% of 10 situations better than 56%
Nuke7
14% -
0.70 -
80.7 -
0.91-
41% of 27 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _PaiNNNNN plays

Across 88 matches _PaiNNNNN averages K/R 0.77, ADR 80.9 and a rating of 1.07. Biggest strength: Headshot rate at 72%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.7, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 17.5 kills per match with 72% headshots. The strongest map is Anubis with a 74% win rate in 19 matches. In 35 of 88 matches the rating was 1.10 or higher (40%), in 25 it was below 0.90. In 88 matches with detailed stats: 16 4Ks and 1 ace. _PaiNNNNN loses the most ELO from match 5 of the day (−102 ELO, win rate 41%). Last 30 days: 63 matches, win rate 46%, net ELO −84.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.