_P4PA_
How does _P4PA_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average59% of opening duels won and so well above the average (50%).
Clutch
Average3.6 clutch kills per match and so well above the average (1.6).
Weapons and aim
Strength1.33 K/D and so well above the average (1.00).
Impact
StrengthExactly 2 kills in 16.0% of rounds and so well above the average (13.1%).
Utility and deaths
AverageDied in 64% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.91. Last 3 months: 0.86 (at the start 0.82). Well above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.33. Last 3 months unchanged at 1.23. Well above the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 90.6. Last 3 months: 86.4 (at the start 84.7). Clearly above the average (79.4).
Share of headshot kills
Best month: July 2026 with 59%. Last 3 months: 51% (at the start 58%). Clearly above the average (48%).
Matches won (win rate)
Best month: August 2026 with 56%. Last 3 months: 52% (at the start 51%). Clearly above the average (49%).
Best month: October 2026 with 1,918. Last 3 months: 1,918 (at the start 1,653).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 46%.
Patterns
From the last 187 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_P4PA_ loses the most ELO on Mirage: −21 ELO, 58% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.15 · Anubis
- Most kills in a match: 39 · Nuke
- Longest win streak: 6 wins in a row · Anubis
Maps in detail
from the last 187 matchesCompared with players on the same level who have at least 15 matches on the map.
How _P4PA_ plays
Across 187 matches _P4PA_ averages K/R 0.85 and ADR 85.9; the rating across the 169 rated matches is 1.23. Biggest strength: K/D at 1.33, better than 99% of level 9 players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 9 players. Averages 18.5 kills per match with 53% headshots. The strongest map is Nuke with a 71% win rate in 28 matches. In 103 of 169 matches the rating was 1.10 or higher (61%), in 24 it was below 0.90. In 116 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: July 2026 at 1.33. _P4PA_ loses the most ELO on Mirage (−21 ELO, win rate 58%). Things go best on Nuke (+23 ELO, win rate 71%). Match no. 2 of the day goes best: 60% win rate, +3 ELO. Improved over the last three months: K/R +0.04, ELO +265. Got weaker: Headshots −7 pp. Unchanged in recent months: Rating at 1.23, ADR at 86.4, Win rate at 52%. Last 30 days: 31 matches, win rate 45%, net ELO +28.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.