_Nz1
Name history of _Nz1
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (114 matches).
Compared with 2,339 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (51%).
Clutch
Average15% of 1v2s won and so clearly below the average (20%).
Weapons and aim
Average0.94 K/D and so slightly below the average (1.03).
Impact
WeaknessExactly 3 kills in 2.3% of rounds and so well below the average (4.0%).
Utility and deaths
Average44% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Sep 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.77. Last 3 months: 0.63 (at the start 0.77). Well below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.07. Last 3 months: 0.89 (at the start 1.07). Well below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 81.4. Last 3 months: 71.0 (at the start 81.4). Clearly below the average (80.2).
Share of headshot kills
Best month: September 2026 with 52%. Last 3 months: 49% (at the start 48%). Slightly below the average (51%).
Matches won (win rate)
Best month: July 2026 with 49%. Last 3 months: 46% (at the start 49%). Clearly below the average (50%).
Best month: August 2026 with 2,947. Last 3 months: 2,673 (at the start 2,568).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 37%.
Patterns
From the last 175 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Nz1 loses the most ELO on Dust 2: −25 ELO, 58% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.13 · Mirage
- Longest win streak: 7 wins in a row · Anubis
- Most kills in a match: 39 · Anubis
Maps in detail
from the last 175 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Nz1 plays
Across 175 matches _Nz1 averages K/R 0.68, ADR 74.5 and a rating of 0.95. Biggest strength: Utility hit rate at 44%, better than 96% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 42%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 14.9 kills per match with 49% headshots. The strongest map is Inferno with a 58% win rate in 12 matches. In 55 of 175 matches the rating was 1.10 or higher (31%), in 85 it was below 0.90. In 114 matches with detailed stats: 22 4Ks and 3 aces. Best month by rating: July 2026 at 1.07. _Nz1 loses the most ELO on Dust 2 (−25 ELO, win rate 58%). Things go best on Anubis (+30 ELO, win rate 41%). Match no. 3 of the day goes best: 56% win rate. Improved over the last three months: ELO +105. Got weaker: K/R −0.14, Rating −0.18, ADR −10.4, Win rate −3 pp. Unchanged in recent months: Headshots at 49%. Last 30 days: 17 matches, win rate 41%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.