_NyLe_
How does _NyLe_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength46% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average36% headshots and so well below the average (47%).
Impact
AverageExactly 2 kills in 11.8% of rounds and so clearly below the average (12.9%).
Utility and deaths
Average0.55 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.72. Last 3 months: 0.68 (at the start 0.62). Slightly below the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.02. Last 3 months: 0.95 (at the start 0.88). Slightly below the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 81.4. Last 3 months: 78.7 (at the start 74.8). Just below the average (78.8).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 35% (at the start 42%). Well below the average (47%).
Matches won (win rate)
Best month: May 2026 with 60%. Last 3 months: 50% (at the start 59%). Clearly above the average (47%).
Best month: August 2026 with 1,595.
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 48%.
Patterns
From the last 178 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_NyLe_ loses the most ELO on Ancient: −207 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Cache
- Most kills in a match: 28 · Dust 2
- Highest rating in a match: 2.82 · Ancient
Maps in detail
from the last 178 matchesCompared with players on the same level who have at least 15 matches on the map.
How _NyLe_ plays
Across 178 matches _NyLe_ averages K/R 0.66 and ADR 77.8; the rating across the 157 rated matches is 0.94. Biggest strength: Utility damage per round at 6.0, better than 87% of level 7 players. Most room to improve: Headshot rate at 36%, better than only 6% of level 7 players. Averages 14.6 kills per match with 36% headshots. The strongest map is Mirage with a 65% win rate in 57 matches. In 39 of 157 matches the rating was 1.10 or higher (25%), in 77 it was below 0.90. In 135 matches with detailed stats: 14 4Ks and 0 aces. Best month by rating: October 2026 at 1.02. _NyLe_ loses the most ELO on Ancient (−207 ELO, win rate 40%). Things go best on Mirage (+242 ELO, win rate 65%). Match no. 3 of the day goes best: 71% win rate, +111 ELO. Improved over the last three months: K/R +0.06, Rating +0.07. Got weaker: Headshots −7 pp, Win rate −9 pp. Unchanged in recent months: ADR at 78.7. Last 30 days: 57 matches, win rate 51%, net ELO +107.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.