_NiGhT_LaKe_

Uzbekistan
On FACEIT since 2020 106 matches tracked 85 matches in 30 days
ELO ▼ 34
2,126
30-day peak: 2,160
Rank EU
#171,090
Uzbekistan #981 in Uzbekistan
Last updated:

How does _NiGhT_LaKe_ play?

Rating 1.06 K/R 0.75 ADR 79.5 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 106 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 26% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average.
AWPer
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,952 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 53%+2 pp · Ø 51% better than 67%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 43%+3 pp · Ø 40% better than 75%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 34%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (49%).

Headshot rate 45%−4 pp · Ø 49% better than 26%
AWP share of kills 24%+13 pp · Ø 11% better than 92%
K/D 1.07+0.04 · Ø 1.03 better than 66%
Pistol kills per match 3.4
Knife kills 2 in 106 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.3% of rounds and so slightly above the average (13.4%).

2K rounds 14.3%+0.9 pp · Ø 13.4% better than 73%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 39%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 20x 4K, 3 aces in 106 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 35%
Utility damage per round 4.1−0.2 · Ø 4.3 better than 49%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 58%
Deaths per round 70%−2 pp · Ø 72% better than 71%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether _NiGhT_LaKe_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 106 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −29 ELO
42 matches · 60% win rate

_NiGhT_LaKe_ loses the most ELO on Mirage: −29 ELO, 60% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Dust 2
  2. Highest rating in a match: 2.23 · Nuke
  3. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage42
60% better than 82%
0.78 better than 69%
83.0 better than 62%
1.10 better than 74%
57% of 188 duels better than 81%
31% of 35 situations better than 31%
Dust 219
63% better than 87%
0.78 better than 72%
79.8 better than 46%
1.13 better than 82%
53% of 99 duels better than 62%
70% of 10 situations better than 99%
Ancient10
60% -
0.66 -
76.7 -
0.97-
50% of 52 duels -
57% of 7 situations -
Anubis10
60% -
0.66 -
70.6 -
0.96-
48% of 42 duels -
44% of 9 situations -
Inferno10
30% -
0.67 -
73.6 -
0.94-
48% of 46 duels -
40% of 5 situations -
Nuke10
50% -
0.86 -
88.2 -
1.17-
50% of 44 duels -
60% of 5 situations -
Cache4
50% -
0.66 -
74.8 -
0.93-
53% of 15 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How _NiGhT_LaKe_ plays

Across 106 matches _NiGhT_LaKe_ averages K/R 0.75, ADR 79.5 and a rating of 1.06. Averages 16.2 kills per match with 45% headshots. The strongest map is Dust 2 with a 63% win rate in 19 matches. In 43 of 106 matches the rating was 1.10 or higher (41%), in 35 it was below 0.90. In 106 matches with detailed stats: 20 4Ks and 3 aces. _NiGhT_LaKe_ loses the most ELO on Mirage (−29 ELO, win rate 60%). Last 30 days: 85 matches, win rate 51%, net ELO −52.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.