_NOXWOLF_
Name history of _NOXWOLF_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does _NOXWOLF_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (159 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so clearly above the average (51%).
Clutch
Strength2.4 clutch kills per match and so well above the average (1.7).
Weapons and aim
Strength1.15 K/D and so clearly above the average (1.03).
Impact
AverageExactly 3 kills in 5.2% of rounds and so well above the average (4.1%).
Utility and deaths
Average5.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.88. Last 3 months: 0.81 (at the start 0.79). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.23. Last 3 months: 1.14 (at the start 1.12). Well above the average (1.03).
Damage per round (ADR)
Best month: September 2026 with 95.8. Last 3 months: 89.0 (at the start 84.9). Clearly above the average (80.7).
Share of headshot kills
Best month: October 2026 with 57%. Last 3 months unchanged at 55%. Clearly above the average (50%).
Matches won (win rate)
Best month: September 2026 with 59%. Last 3 months: 54% (at the start 46%). Clearly above the average (50%).
Best month: October 2026 with 2,409. Last 3 months: 2,383 (at the start 2,092).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 240 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_NOXWOLF_ loses the most ELO on Mirage: −64 ELO, 62% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.92 · Inferno
- Most kills in a match: 46 · Ancient
- Longest win streak: 5 wins in a row · Dust 2
Maps in detail
from the last 240 matchesCompared with players on the same level who have at least 15 matches on the map.
How _NOXWOLF_ plays
Across 240 matches _NOXWOLF_ averages K/R 0.81, ADR 87.8 and a rating of 1.13. Biggest strength: 3K rounds at 5.2%, better than 84% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 55% headshots. The strongest map is Inferno with a 63% win rate in 24 matches. In 125 of 240 matches the rating was 1.10 or higher (52%), in 67 it was below 0.90. In 159 matches with detailed stats: 40 4Ks and 4 aces. Best month by rating: September 2026 at 1.23. _NOXWOLF_ loses the most ELO on Mirage (−64 ELO, win rate 62%). Things go best on Dust 2 (+62 ELO, win rate 41%). Match no. 3 of the day goes best: 57% win rate, −13 ELO. Improved over the last three months: ADR +4.1, Win rate +8 pp, ELO +291. Unchanged in recent months: K/R at 0.81, Rating at 1.14, Headshots at 55%. Last 30 days: 48 matches, win rate 46%, net ELO −52.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.