_MrDance
How does _MrDance play?
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 20% of rounds and so well above the average (10%).
Clutch
Strength32% of 1v2s won and so well above the average (22%).
Weapons and aim
Average1.43 K/D and so well above the average (1.03).
Impact
StrengthExactly 3 kills in 8.6% of rounds and so well above the average (4.1%).
Utility and deaths
Strength5.9 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageKills per round (K/R)
Best month: September 2026 with 1.05.
Rating, 1.00 is an average match
Best month: September 2026 with 1.51.
Damage per round (ADR)
Best month: September 2026 with 110.5.
Share of headshot kills
Best month: October 2026 with 43%.
Matches won (win rate)
Best month: September 2026 with 57%.
Best month: October 2026 with 2,568.
Rounds with first kill
Best month: August 2026 with 26%.
1v1 clutches won
Best month: October 2026 with 52%.
Patterns
From the last 123 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_MrDance loses the most ELO on Anubis: −1 ELO, 35% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.69 · Mirage
- Longest win streak: 11 wins in a row · Mirage
- Most kills in a match: 41 · Mirage
Maps in detail
from the last 123 matchesCompared with players on the same level who have at least 15 matches on the map.
How _MrDance plays
Across 123 matches _MrDance averages K/R 0.99, ADR 105.5 and a rating of 1.41. Biggest strength: Rating at 1.41, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 21.2 kills per match with 41% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 84 of 123 matches the rating was 1.10 or higher (68%), in 16 it was below 0.90. In 123 matches with detailed stats: 57 4Ks and 7 aces. Best month by rating: September 2026 at 1.51. _MrDance loses the most ELO on Anubis (−1 ELO, win rate 35%). Things go best on Mirage (+42 ELO, win rate 63%). Match no. 2 of the day goes best: 60% win rate, −21 ELO. Last 30 days: 65 matches, win rate 55%, net ELO +68.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.