_MilkyWay_
Name history of _MilkyWay_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (167 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Weakness42% of opening duels won and so well below the average (49%).
Clutch
Average24% of 1v2s won and so slightly above the average (21%).
Weapons and aim
Average37% headshots and so well below the average (47%).
Impact
Average2.0 MVPs per match and so clearly below the average (2.2).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.71. Last 3 months unchanged at 0.69. Just below the average (0.71).
Rating, 1.00 is an average match
Best month: October 2026 with 1.02. Last 3 months: 0.98 (at the start 1.00). Just below the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 80.0. Last 3 months: 77.1 (at the start 78.1). Just below the average (78.8).
Share of headshot kills
Best month: July 2026 with 43%. Last 3 months: 36% (at the start 43%). Well below the average (47%).
Matches won (win rate)
Best month: July 2026 with 60%. Last 3 months: 49% (at the start 60%). Slightly above the average (47%).
Best month: October 2026 with 1,488. Last 3 months: 1,488 (at the start 1,263).
Rounds with first kill
Best month: October 2026 with 8%.
1v1 clutches won
Best month: August 2026 with 45%.
Patterns
From the last 215 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_MilkyWay_ loses the most ELO on Mirage: −116 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.91 · Mirage
- Most kills in a match: 44 · Nuke
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 215 matchesCompared with players on the same level who have at least 15 matches on the map.
How _MilkyWay_ plays
Across 215 matches _MilkyWay_ averages K/R 0.69, ADR 77.3 and a rating of 0.99. Biggest strength: Deaths per round at just 70% (lower is better), better than 82% of level 7 players. Most room to improve: Opening duels won at 42%, better than only 4% of level 7 players. Averages 14.7 kills per match with 37% headshots. The strongest map is Dust 2 with a 59% win rate in 75 matches. In 67 of 215 matches the rating was 1.10 or higher (31%), in 93 it was below 0.90. In 167 matches with detailed stats: 25 4Ks and 7 aces. Best month by rating: October 2026 at 1.02. _MilkyWay_ loses the most ELO on Mirage (−116 ELO, win rate 52%). Things go best on Nuke (+32 ELO, win rate 52%). Match no. 4 of the day goes best: 57% win rate. Improved over the last three months: ELO +225. Got weaker: Headshots −7 pp, Win rate −11 pp. Unchanged in recent months: K/R at 0.69, Rating at 0.98, ADR at 77.1. Last 30 days: 54 matches, win rate 56%, net ELO +10.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.