_Luker_EZ
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average49% of opening duels won and so slightly below the average (51%).
Clutch
Weakness26% of 1v1s won and so well below the average (39%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.03).
Impact
AverageExactly 3 kills in 4.7% of rounds and so clearly above the average (4.1%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.74. Last 3 months: 0.73 (at the start 0.65). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.04. Last 3 months: 1.02 (at the start 0.91). Just below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 83.3. Last 3 months: 82.4 (at the start 74.4). Just above the average (80.8).
Share of headshot kills
Best month: September 2026 with 54%. Last 3 months unchanged at 50%. Right on the average (50%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 52% (at the start 50%). Slightly above the average (50%).
Best month: July 2026 with 2,336. Last 3 months: 2,295 (at the start 2,276).
Rounds with first kill
Best month: October 2026 with 9%.
1v1 clutches won
Best month: October 2026 with 31%.
Patterns
From the last 63 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
_Luker_EZ loses the most ELO on Mirage: −60 ELO, 30% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.94 · Anubis
- Most kills in a match: 30 · Cache
- Longest win streak: 6 wins in a row · Inferno
Maps in detail
from the last 63 matchesCompared with players on the same level who have at least 15 matches on the map.
How _Luker_EZ plays
Across 63 matches _Luker_EZ averages K/R 0.69, ADR 78.5 and a rating of 0.97. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 26%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.0 kills per match with 50% headshots. The strongest map is Anubis with a 68% win rate in 19 matches. In 19 of 63 matches the rating was 1.10 or higher (30%), in 30 it was below 0.90. In 33 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: October 2026 at 1.04. _Luker_EZ loses the most ELO on Mirage (−60 ELO, win rate 30%). Things go best in match 1 of the day (−57 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, −57 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +8.0. Unchanged in recent months: Headshots at 50%, Win rate at 52%, ELO at 2,295. Last 30 days: 22 matches, win rate 45%, net ELO −87.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.